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June 30, 2016

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@walbourn walbourn released this 01 Jul 00:59
· 750 commits to main since this release
  • MeasureDrawString added to SpriteFont; bad fix to MeasureString reverted
  • GamePad tracker updated to track emulated buttons (i.e. leftStickUp)
  • EffectFactory SetDirectory now checks current working directory (CWD) as well
  • breaking change must include <d3d11.h> before including <SimpleMath.h>
  • Code refactor for sharing some files with DirectX 12 version
  • Minor code cleanup

This version is also available on NuGet as version 2016.6.30