June 30, 2016
MeasureDrawString
added to SpriteFont; bad fix toMeasureString
revertedGamePad
tracker updated to track emulated buttons (i.e. leftStickUp)- EffectFactory
SetDirectory
now checks current working directory (CWD) as well - breaking change must include
<d3d11.h>
before including<SimpleMath.h>
- Code refactor for sharing some files with DirectX 12 version
- Minor code cleanup
This version is also available on NuGet as version 2016.6.30