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March 30, 2023 (#372)
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walbourn authored Mar 30, 2023
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4 changes: 2 additions & 2 deletions .nuget/directxtk_desktop_2019.nuspec
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<authors>Microsoft</authors>
<owners>microsoft,directxtk</owners>
<summary>The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing Direct3D 11.x code in C++.</summary>
<description>This version is for Windows desktop applications using Visual Studio 2019 or Visual Studio 2022.
<description>This version is for Windows desktop applications using Visual Studio 2019 (16.11) or Visual Studio 2022.

Features:
Audio - low-level audio API using XAudio2
Expand All @@ -30,7 +30,7 @@ SpriteBatch - simple &amp; efficient 2D sprite rendering
SpriteFont - bitmap based text rendering
VertexTypes - structures for commonly used vertex data formats
WICTextureLoader - WIC-based image file texture loader</description>
<releaseNotes>Matches the February 6, 2023 release on GitHub.
<releaseNotes>Matches the March 30, 2023 release on GitHub.

DirectX Tool Kit for Audio in this package uses XAudio2Redist NuGet package to support Windows 7 or later.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkId=248929</projectUrl>
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4 changes: 2 additions & 2 deletions .nuget/directxtk_desktop_win10.nuspec
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<authors>Microsoft</authors>
<owners>microsoft,directxtk</owners>
<summary>The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing Direct3D 11.x code in C++.</summary>
<description>This version is for Windows desktop applications using Visual Studio 2019 or Visual Studio 2022 on Windows 10 / Windows 11.
<description>This version is for Windows desktop applications using Visual Studio 2019 (16.11) or Visual Studio 2022 on Windows 10 / Windows 11.

Features:
Audio - low-level audio API using XAudio2
Expand All @@ -30,7 +30,7 @@ SpriteBatch - simple &amp; efficient 2D sprite rendering
SpriteFont - bitmap based text rendering
VertexTypes - structures for commonly used vertex data formats
WICTextureLoader - WIC-based image file texture loader</description>
<releaseNotes>Matches the February 6, 2023 release on GitHub.
<releaseNotes>Matches the March 30, 2023 release on GitHub.

DirectX Tool Kit for Audio in this package uses XAudio 2.9 which requires Windows 10 or later.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkId=248929</projectUrl>
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4 changes: 2 additions & 2 deletions .nuget/directxtk_uwp.nuspec
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<authors>Microsoft</authors>
<owners>microsoft,directxtk</owners>
<summary>The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing Direct3D 11.x code in C++.</summary>
<description>This version is for Universal Windows Platform apps on Windows 10 / Windows 11 using Visual Studio 2019 or Visual Studio 2022.
<description>This version is for Universal Windows Platform apps on Windows 10 / Windows 11 using Visual Studio 2019 (16.11) or Visual Studio 2022.

Features:
Audio - low-level audio API using XAudio2
Expand All @@ -30,7 +30,7 @@ SpriteBatch - simple &amp; efficient 2D sprite rendering
SpriteFont - bitmap based text rendering
VertexTypes - structures for commonly used vertex data formats
WICTextureLoader - WIC-based image file texture loader</description>
<releaseNotes>Matches the February 6, 2023 release on GitHub.</releaseNotes>
<releaseNotes>Matches the March 30, 2023 release on GitHub.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkId=248929</projectUrl>
<repository type="git" url="https://github.com/microsoft/DirectXTK.git" />
<icon>images\icon.jpg</icon>
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10 changes: 10 additions & 0 deletions HISTORY.md
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Expand Up @@ -6,6 +6,16 @@ Release available for download on [GitHub](https://github.com/microsoft/DirectXT

## Release History

### March 30, 2023
* *DirectX Tool Kit for Audio* updates
* Reworked audio device enumeration for XAudio 2.9 to use MMDeviceEnumerator rather than Windows Runtime APIs
* ``GetOutputFormat`` now reports sample rate and bit-depth from the audio device properties
* New method ``GetOutputSampleRate`` added to return the input sample rate of the mastering voice
* ``Resume`` now handles device failure by switching to silent mode
* CMake project updates
* Retired VS 2017 legacy Xbox One XDK projects
* xwbtool: Updated to support Windows or UNIX-style path separators

### February 6, 2023
* Mouse relative mode now accumulates multiple delta updates per frame. Added new optional but recommended method ``EndOfInputFrame``.
* Fixed out-of-bounds read bug in the .WAV file reader.
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4 changes: 3 additions & 1 deletion README.md
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Copyright (c) Microsoft Corporation.

**February 6, 2023**
**March 30, 2023**

This package contains the "DirectX Tool Kit", a collection of helper classes for writing Direct3D 11 C++ code for Universal Windows Platform (UWP) apps for Windows 11, Windows 10, Xbox One, and Win32 desktop applications for Windows 7 Service Pack 1 or later.

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* The ``CompileShaders.cmd`` script must have Windows-style (CRLF) line-endings. If it is changed to Linux-style (LF) line-endings, it can fail to build all the required shaders.

* Xbox One support for DirectX 11 requires the legacy Xbox One XDK. See February 2023 or earlier releases of *DirectX Tool Kit* for the required project files.

## Support

For questions, consider using [Stack Overflow](https://stackoverflow.com/questions/tagged/directxtk) with the *directxtk* tag, or the [DirectX Discord Server](https://discord.gg/directx) in the *dx9-dx11-developers* channel.
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