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April 26, 2016
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walbourn committed Apr 26, 2016
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20 changes: 14 additions & 6 deletions Readme.txt
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Expand Up @@ -4,16 +4,16 @@ DirectXTK - the DirectX Tool Kit

Copyright (c) Microsoft Corporation. All rights reserved.

February 23, 2016
April 26, 2016

This package contains the "DirectX Tool Kit", a collection of helper classes for
writing Direct3D 11 C++ code for Universal Windows Platform (UWP) apps for Windows 10,
Windows Store apps, Windows phone 8.x applications, Xbox One exclusive apps,
Xbox One hub apps, Windows 8.x Win32 desktop applications, Windows 7 applications,
and Windows Vista Direct3D 11.0 applications.
Windows Store apps, Windows phone 8.1 applications, Xbox One exclusive apps,
Windows 8.x Win32 desktop applications, Windows 7 applications, and
Windows Vista Direct3D 11.0 applications.

This code is designed to build with Visual Studio 2013 or 2015. It is recommended that you
make use of VS 2013 Update 5, VS 2015 Update 1, and Windows 7 Service Pack 1 or later.
make use of VS 2013 Update 5, VS 2015 Update 2, and Windows 7 Service Pack 1 or later.

These components are designed to work without requiring any content from the DirectX SDK. For details,
see "Where is the DirectX SDK?" <http://msdn.microsoft.com/en-us/library/ee663275.aspx>.
Expand All @@ -23,8 +23,8 @@ Inc\

Audio.h - low-level audio API using XAudio2 (DirectXTK for Audio public header)
CommonStates.h - factory providing commonly used D3D state objects
DirectXHelpers.h - misc C++ helpers for D3D programming
DDSTextureLoader.h - light-weight DDS file texture loader
DirectXHelpers.h - misc C++ helpers for D3D programming
Effects.h - set of built-in shaders for common rendering tasks
GamePad.h - gamepad controller helper using XInput
GeometricPrimitive.h - draws basic shapes such as cubes and spheres
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RELEASE HISTORY
---------------

April 26, 2016
Added Rectangle class to SimpleMath
Fix for SDKMESH loader when loading models with 'extra' texture coordinate sets
Made SimpleMath's Viewport ComputeTitleSafeArea less conservative
Added view/menu alises to GamePad::ButtonStateTracker for Xbox One Controller naming
Retired Windows phone 8.0 projects and obsolete adapter code
Minor code and project file cleanup

February 23, 2016
Fixed width computation bug in SpriteFont::MeasureString
Fix to clean up partial or zero-length image files on failed write
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