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July 1, 2015
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walbourn committed Jul 2, 2015
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11 changes: 10 additions & 1 deletion Readme.txt
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Expand Up @@ -4,7 +4,7 @@ DirectXTK - the DirectX Tool Kit

Copyright (c) Microsoft Corporation. All rights reserved.

March 27, 2015
July 1, 2015

This package contains the "DirectX Tool Kit", a collection of helper classes for
writing Direct3D 11 C++ code for universal Windows apps for Windows 10,
Expand All @@ -31,7 +31,9 @@ Inc\
Effects.h - set of built-in shaders for common rendering tasks
GamePad.h - gamepad controller helper using XInput
GeometricPrimitive.h - draws basic shapes such as cubes and spheres
Keyboard.h - keyboard state tracking helper
Model.h - draws meshes loaded from .CMO, .SDKMESH, or .VBO files
Mouse.h - mouse helper
PrimitiveBatch.h - simple and efficient way to draw user primitives
ScreenGrab.h - light-weight screen shot saver
SimpleMath.h - simplified C++ wrapper for DirectXMath
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RELEASE HISTORY
---------------

July 1, 2015
- Added Keyboard, Mouse class
- Support for loading pre-lit models with SDKMESH
- GamePad imlpemented using Windows.Gaming.Input for Windows 10
- DirectXTK for Audio updates for xWMA support with XAudio 2.9
- Added FindGlyph and GetSpriteSheet methods to SpriteFont

March 27, 2015
Added projects for Windows apps Technical Preview
- GamePad temporarily uses 'null' device for universal Windows applicaton platform
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