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Welcome to the JAsioHost wiki!
JAsioHost is released under the Lesser Gnu Public License (LGPL). Basically, the library stays open source, but you can use if for whatever you want, including closed source applications. You must publicly credit the use of this library.
Javadocs are located at http://mhroth.github.com/jasiohost/.
Place JAsioHost.jar
into your classpath and jasiohost.dll
into C:\WINDOWS\system32
. The basic design pattern for using JAsioHost
is written below. static
methods in AsioDriver
are used to collect information about the available drivers. getDriver
is called in order to load and instantiate a given driver. The AsioDriver
can then be queried for channel state information. Audio buffers are created using createBuffers
, before start
is called. Callbacks are made from the driver to registered AsioDriverListener
objects in order to submit input and retrieve output.
List<String> driverNameList = AsioDriver.getDriverNames(); // get a list of available ASIO drivers
AsioDriver asioDriver = AsioDriver.getDriver(driverNameList.get(0)); // load the names ASIO driver
Set<AsioChannel> activeChannels = new HashSet<AsioChannel>(); // create a Set of AsioChannels, defining which input and output channels will be used
activeChannels.add(asioDriver.getChannelOutput(0)); // configure the ASIO driver to use the given channels
activeChannels.add(asioDriver.getChannelOutput(1));
asioDriver.createBuffers(); // create the audio buffers and prepare the driver to run
asioDriver.start(); // start the driver
try {
Thread.sleep(1000);
} catch (InterruptedException ie) {
ie.printStackTrace(System.err);
}
AsioDriver.shutdownAndUnloadDriver(); // tear everything down
Note that you can only load one ASIO driver at time. This is a limitation of the original API (AFAIK).
If you are brave enough to try to compile the native component, please note the following helpful tips.
-
./common/asiodrvr.cpp
is not necessary. Rename or remove it. -
./common/dllentry.cpp
is not necessary. Rename or remove it. - Line 219 of
./common/combase.h
,#if WINVER < 0x0501
, should be replaced with#if 0
. See here for more information.
The JAsioHost
API does not strictly reflect the original C++ API written by Steinberg. There are two reasons for this. The first is that some elements of the original API do not translate well due to language semantics. The second is that I felt that some things could be improved or simplified.
An example of the former is that the native API refers to an audio buffer by using a void
pointer. Java does not allow arrays to be referenced opaquely. JAsioHost
therefore encapsulates an audio buffer by using a ByteBuffer
, which exposes the raw bytes of the native buffer, but also allows other types to be read and written with relative ease.
An example of the latter is the absence of the ASIOBufferInfo
structure in Java. I simply added a reference to the audio buffer to the active AsioChannel
objects. As the audio buffer conceptually belongs to a channel, this seemed to make sense, and also remove a superfluous class.
My name is Martin Roth. I am the author of JAsioHost. Please feel free to contact me with any questions or comments at [email protected].