It adds a build_dockspace
function which internally will setup a dock space for other imgui windows.
It is based on a fork of imgui-rs, luke-titley/imgui-docking-rs
but its updated to the latest version of imgui-rs/*
and changes the API to use the new scratch buffer mechanism to managing window label strings.
let ui = imgui.frame();
// This can be called at every frame
ui.build_dockspace("RootDock", |dock| {
// specify the initial dockspace layout
// and which windows will be docked at which
// sections
dock.split(
imgui::Direction::Left,
0.5,
|left| {
left.dock_window("Window 1")
},
|right| {
right.split(
imgui::Direction::Up,
0.5,
|top| top.dock_window("Window 2"),
|bottom| bottom.dock_window("Window 3"),
)
},
)
});
// Then render the other windows as normal
ui.window("Window 1").build(|| ui.text("Window 1"));
ui.window("Window 2").build(|| ui.text("Window 2"));
ui.window("Window 3").build(|| ui.text("Window 3"));
ui.window("Hello world")
.size([300.0, 100.0], Condition::FirstUseEver)
.build(|| {
ui.text("Hello world!");
ui.text("こんにちは世界!");
ui.text("This...is...imgui-rs!");
ui.separator();
let mouse_pos = ui.io().mouse_pos;
ui.text(format!(
"Mouse Position: ({:.1},{:.1})",
mouse_pos[0], mouse_pos[1]
));
});
- imgui: High-level safe API
- imgui-winit-support: Backend platform implementation that uses the
winit
crate (latest by default, but earlier versions are supported via feature flags) - imgui-glow-renderer: Renderer implementation that uses the
glow
crate - imgui-glium-renderer: Renderer implementation that uses the
glium
crate - imgui-sys: Low-level unsafe API (automatically generated)
Additionally, the following are no longer maintained, but might work still:
- imgui-gfx-renderer: Renderer implementation that uses the
gfx
crate (not the new gfx-hal crate). This can be found at imgui-rs/imgui-gfx-renderer
- Bindings for Dear ImGui that can be used with safe Rust. Note: API coverage is not 100%, but will keep improving over time.
- Builder structs for use cases where the original C++ library uses optional function parameters
- Easy integration with
glow
/glium
- Easy integration with winit (backend platform)
- Optional support for the freetype font rasterizer
The MSRV for imgui-rs
and all of the backend crates is 1.57. We update our MSRV periodically, and issue a minor bump for it.
Almost every application that uses imgui-rs needs two additional components in
addition to the main imgui
crate: a backend platform, and a renderer.
imgui-rs is not tied to any particular renderer or platform.
The backend platform is responsible for integrating imgui-rs with the operating system and its window management. Its responsibilities include the following:
- Handling input events (e.g. keyboard, mouse) and updating imgui-rs state accordingly
- Passing information about the OS window (e.g. size, DPI factor) to imgui-rs
- Updating the OS-side mouse cursor when imgui-rs requests it
The renderer is responsible for taking generic, renderer-agnostic draw lists generated by imgui-rs, and rendering them using some graphics API. Its responsibilities include the following:
- Rendering using vertex/index buffers and command lists
- Handling of DPI factors and scissor rects
- Texture management
We provide the following renderers as an official source (ie, they will always be up to date and working): imgui-glow-renderer
and imgui-glium-renderer
.
Additionally, we provide the following backends as an official source (ie, they will always be up to date and working): imgui-winit-support
and imgui-sdl2-support
.
The most tested platform/renderer combination is imgui-glium-renderer
+
glium
+ imgui-winit-support
+ winit
, but this is not the only possible
combination. There's also imgui-glow-renderer
, which will increasingly replace
glium
.
Additionally, there are other libraries which provide other kinds of renderers, which may be out of date with imgui-rs
releases, but might work well for your use case:
You can also write your own support code if you have a more advanced use case, because imgui-rs is not tied to any specific graphics / OS API.
git clone https://github.com/imgui-rs/imgui-rs
cd imgui-rs
Main examples are located in the imgui-examples
directory. These can be run like so:
# At the reposity root
cargo test
cargo run --example hello_world
cargo run --example test_window
cargo run --example test_window_impl
Examples for the Glow renderer are under the imgui-glow-renderer/examples/
directory.
These can be run the same way as any other examples:
cargo test
cargo run --example glow_01_basic
Note to Windows users: You will need to use the MSVC ABI version of the Rust compiler along with its associated dependencies to build this libary and run the examples.
-
Change or add something
-
Make sure you're using the latest stable Rust
-
Run rustfmt to guarantee code style conformance
rustup component add rustfmt cargo fmt
-
Open a pull request in Github
Licensed under either of
- Apache License, Version 2.0, (LICENSE-APACHE or https://www.apache.org/licenses/LICENSE-2.0)
- MIT license (LICENSE-MIT or https://opensource.org/licenses/MIT)
at your option.
Uses Dear ImGui and cimgui.
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.