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fix: game_outfit custom compatible with canary (familiar, outfit/mount in store) #962
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Co-authored-by: Luan Luciano <[email protected]>
Co-authored-by: Luan Luciano <[email protected]>
} | ||
} | ||
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if (g_game.getClientVersion() >= 1281) { | ||
std::vector<std::tuple<uint16_t, std::string> > familiarList; |
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familiarMode?
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that is used here
g_game.processOpenOutfitWindow(currentOutfit, outfitList, mountList, **familiarList**, wingList, auraList, effectList, shaderList);
if I put it inside the conditional
Severity Code Description Project File Line Suppression State Details
Error (active) E0020 identifier "familiarList" is undefined otclient \src\client\protocolgameparse.cpp 2689
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I wanted to ask why you added the mode to outfits and mounts, and not to family members
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Co-authored-by: Luan Luciano <[email protected]>
Quality Gate passedIssues Measures |
Description
feat: familiar (need test)
8.6 player sorryfeat: Only mine
fix game_outfit : outfit/mount in store
fix: minor error cyclopedia 13.40
feat: server send feature to enable / disable
server:
opentibiabr/canary#3061
commits server :
opentibiabr/canary@74ea55f
Behavior
Actual
Do this and that doesn't happens
Expected
Do this and that happens
Fixes
# (issue)
Type of change
Please delete options that are not relevant.
How Has This Been Tested
Please describe the tests that you ran to verify your changes. Provide instructions so we can reproduce. Please also list any relevant details for your test configuration
Test Configuration:
Checklist