Stars
An iOS library to natively render After Effects vector animations
Render After Effects animations natively on Android and iOS, Web, and React Native
A simple example for "trigger a Jenkins build from Slack with parameters"
chbiel / jenkins-php-api
Forked from jenkins-khan/jenkins-php-apiPHP API for Jenkins
Crashlytics plugin for Cordova apps
Socket Server library for Adobe AIR
Kinect SDK 1.0 or higher addon for openFrameworks
openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
openFrameworks addon adding some usefull functions to OF
Unlocking the GPU Power on openFrameworks with this add-on for that make easy to use GLSL Shaders
C++ openFrameworks addon for solving and drawing 2D fluid systems based on Navier-Stokes equations and Jos Stam's paper "Real-Time Fluid Dynamics for Games"
C++ openFrameworks addon for very simple to use wrapper for OpenCL. All underlying openCL objects are accessible to allow advanced features too if need be
Adobe AIR Native Natension library to navigate iOS music player, navigate the device volume and listen to the remote controller events
Stage3D particle engine for 3D space.
Face.com REST API Actionscript 3 client library.
Real time AGAL shader editor based on Minimole.
IsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engine-wide modifications, Includes a TMX [CVS export] parser, C…
Flash Game Engine that utilizes the power of Stage3D, the new hardware acceleration for Flash Player 11
Actionscript examples for use with the Away3D engine for Flash Player 11
Actionscript examples for use with the AwayPhysics library in Flash Player 11
Away Physics - 3D physics library for the Away3D Engine in Flash Player 11
The Cross Platform Game Engine
Away3D engine for Flash Player 11
Minimalistic Molehill based Flash 3D engine.