Example code on WEBGL_depth_texture gives GL_INVALID_VALUE when run in WebGL 2 #4560
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name: "Mark new issues with needs-triage label" | |
on: | |
issues: | |
types: | |
- reopened | |
- opened | |
jobs: | |
label-new-issues: | |
runs-on: ubuntu-latest | |
steps: | |
- name: initial labelling | |
uses: andymckay/labeler@master | |
with: | |
add-labels: "needs triage" | |
ignore-if-assigned: true |