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Purpose: Tryin out different Gan architectures and messing with them during the process

first generation:

Getting familiar with GAN's. Used https://www.kaggle.com/splcher/animefacedataset/notebooks as dataset, but sadly 64x64 waifus do not look pretty. Therefore, I abandonned this model.

second generation:

Helpful links:

classification: https://github.com/rezoo/illustration2vec 
pixel shuffle: https://github.com/apache/incubator-mxnet/issues/13548
gradient penalty: https://medium.com/@jonathan_hui/gan-wasserstein-gan-wgan-gp-6a1a2aa1b490
gradient penalty implementation:  https://keras.io/examples/generative/wgan_gp/#:~:text=Wasserstein%20GAN%20(WGAN)%20with%20Gradient%20Penalty%20(GP)&text=WGAN%20requires%20that%20the%20discriminator,space%20of%201-Lipschitz%20functions.

Reimplementation of https://nips2017creativity.github.io/doc/High_Quality_Anime.pdf. Sadly it is not trained enough to share the results yet, after 50 epochs it generates some results but in low resolution. After 50 epochs I got bored and tried different loss functions for fun.

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