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sandsax edited this page Nov 9, 2017 · 2 revisions

Welcome to the mechanical-blender wiki!

About Mechanical Blender pretends to be a software solution for mechanical desing, also suitable for architectural, affordable for small companies that cannot afford an existing pro application, or any company or person that wants to be free and own the software used for its business.

Blender Blender is an opensource source software powerfull in creation of 3D content with a huge comunity of users and developers headed by Blender Foundation. Check blender.org for more reference.

All information and much more can be finded in official site:

http://www.mechanicalblender.org

Features:

This is the list of features that have been added to blender, we are working on, or we will wish to get in

Already performed

No modal transform [+]

User can move with freedom on the scene wile performing transform operation (rotation, translate, scale).

Snap Points [+]

blendernation post

Snap points can be used to move items with precision

Base Point & Reference points [+]

https://developer.blender.org/T45734

BlenderArtist Thread

Transforms points can be selected during transform

Multiple operators on transform [+]

Multiple data can be created during transform

Match tool [+]

This tool is fundamental to place objects with precision and in a fast way.

UCS [+]

User Coordinates spaces improves current transform orientations allowing to set an origin, and use it for ortho views.

Mesh dimensions [+]

User can set dimensions over mesh between vertices

At the moment Linear, angle, and diameter dimensions are avaliable.

Dimensions can be configured to modify the mesh acording automatic constraints, o using selected data always related to it.

Mesh Geometry [+]

Autodetec mesh geometry to be referenced by the user.

Reference Mesh Planes[+]

User can create refence planes, they are not mesh, so they are only intended on desing for reference.

Select Order Storage [+]

This development allows to know the order in wich a selection has been done. It is used on dimensions in order to work in a logic way.

Collision-aware Inset [+]

It applies the patch submited by Howard Trickey in order to get a better inset tool.

Wishes

Solid Mode

A new 3D view mode similar to editmesh, where object could be modified without having the mesh data in mind.

Drawing View

A new editor to get formal data for drawings

Geometric constraint solver

Be able to set geometric constraints on mesh data

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