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Features
Dendrite will now try to keep HTTP connections open to remote federated servers for a few minutes after a request and attempt to reuse those connections where possible
This should reduce the amount of time spent on TLS handshakes and often speed up requests to remote servers
This new behaviour can be disabled with the federation_api.disable_http_keepalives option if needed
A number of dependencies have been updated
Fixes
A bug where the roomserver did not correctly propagate rewritten room state to downstream components (like the federation API and sync API) has been fixed, which could cause issues when performing a federated join to a previously left room
Event auth now correctly parses the join_authorised_via_users_server field in the membership event content
Database migrations should no longer produce unique constraint errors at Dendrite startup
The origin of device list updates should now be populated correctly
Send-to-device messages will no longer be dropped if we fail to publish them to specific devices
The roomserver query to find state after events will now always resolve state if there are multiple prev events
The roomserver will now return no memberships if querying history visibility for an event which has no state snapshot
The device list updater will now mark a device list as stale if a requesting device ID is not known
Transactions sent to appservices should no longer have accidental duplicated transaction IDs (contributed by tak-hntlabs)