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Instantaneous Weapon Switching & Native player rotator Saints Row (#49)
* insta switch test * A fix for empty slots, Hack/Workaround for selectable weapons function. * Extra tweaks / cheaks * extra map open flag for taxis, and remove old comments * swap_wheel for weapon wheel again, simplify calling function * Native mouse input for rotating player in Customization menus * Rotation for vehicles in rim jobs and zoom support. * Move Rotating Player addresses to the map, IsPlayerStatus1 function in the backburner if accurate weapon scrolling to SR2's PC port is desired * bool-ify RotatePlayerinCustomization, added paused world flag so rotation doesn't break * MP checks, and clamp Y axis * Dynamic clamping for Saints Row 2 * More accurate fine aim flag * Remove Havok frametime fix for Saints Row 1 xenia-canary/game-patches#355 * Disable RS emulation when in spin contexts * Remove havok_fix_frametime entirely. xenia-canary/game-patches@b4bf741 * New bindings for 1-9 binds * Correct taxi flag --------- Co-authored-by: Clippy95 <[email protected]>
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