Releases
v1.5.0
Unified Wang and Terrain tools (backwards incompatible change!)
Added support for a per-layer parallax scrolling factor (#2951 )
Added export to GameMaker Studio 2.3 (#1642 )
Added option to change object selection behavior (#2865 )
Added Monospace option to the multi-line text editor
Added option to auto-scroll on middle click
Added smooth scrolling option for arrow keys
Added a 'Convert to Polygon' action for rectangle objects
Added support for drawing with a blob tileset
Added 'Duplicate Terrain Set' action
Added Terrain Set type (Corner, Edge or Mixed)
Added support for rotating and flipping Terrain tiles (by Christof Petig, #2912 )
Added support for exporting to RPTools MapTool RpMap files (by Christof Petig, #2926 )
Added Ctrl+Shift to toggle Snap to Fine Grid (by sverx, #2895 )
Eraser: Added Shift to erase on all layers (by Michael Aganier, #2897 )
Automatically add .world extension to new World files
Shape Fill Tool now displays the size of the current shape (#2808 )
Tile Collision Editor: Added action to add an auto-detected bounding box collision rectangle (by Robin Macharg, #1960 )
Tile Collision Editor: Added context menu action to copy selected collision objects to all other selected tiles (by Robin Macharg, #1960 )
Tilesets view: Added "Edit Tileset" action to tab context menu
Tilesets view: Added "Add External Tileset" action to tilesets menu
Scripting: Added initial API for creating and modifying Terrain Sets
Scripting: Added API for working with images (#2787 )
Scripting: Added API for launching other processes (#2783 )
Scripting: Added MapView.center property
Scripting: Added missing Layer.id and Layer.parentLayer properties
Scripting: Enable extending most context menus
Scripting: Fixed reset of file formats on script reload (#2911 )
Scripting: Fixed missing GroupLayer and ImageLayer constructors
Scripting: Added default icon for scripted actions
Enabled high-DPI scaling on Linux and changed rounding policy
Remember last file dialog locations in the session instead of globally
Fixed loading extension path from project config (by Peter Ruibal, #2956 )
Fixed performance issues when using a lot of custom properties
Fixed storing template instance size when overriding the tile (#2889 )
Fixed removal of object reference arrow when deleting target object (#2944 )
Fixed updating of object references when layer visibility changes
Fixed map positioning issues in the World Tool (#2970 )
Fixed handling of Shift modifiers in Bucket and Shape Fill tools (#2883 )
Fixed scrolling speed in Tileset view when holding Ctrl
Fixed issue causing export.target to get written out as "."
Fixed "Repeat last export on save" when using Save All (#2969 )
Fixed interaction shape for rectangle objects to be more precise (#2999 )
Fixed "AutoMap While Drawing" not applying when using Cut/Delete
Fixed path in AutoMap error message when rules file doesn't exist
Lua plugin: Don't embed external tilesets, unless enabled as export option (#2120 )
Python plugin: Added missing values to MapObject.Shape enum (#2898 )
Python plugin: Fixed linking issue when compiling against Python 3.8
CSV plugin: Include flipping flags in exported tile IDs
GMX plugin: Take tile object alignment into account
Linux: "Open Containing Folder" action now also selects the file
libtiled-java: Many updates (by Henri Viitanen, #2207 )
Ported Tiled to Qt 6 (releases still use 5.15 for now)
Updated Bulgarian, Chinese (Simplified), Czech, Finnish, French, Portuguese, Portuguese (Portugal), Russian, Swedish and Turkish translations
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