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Merge pull request #154 from Necrovoice/master
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Fix stock unit frames displaying group members as offline after teleport
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Necrovoice authored Sep 13, 2017
2 parents 661386b + 3ce867d commit d1955f3
Showing 1 changed file with 4 additions and 0 deletions.
4 changes: 4 additions & 0 deletions src/game/WorldHandlers/MovementHandler.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -204,6 +204,10 @@ void WorldSession::HandleMoveWorldportAckOpcode()

// lets process all delayed operations on successful teleport
GetPlayer()->ProcessDelayedOperations();

// notify group after successful teleport
if (_player->GetGroup())
_player->SetGroupUpdateFlag(GROUP_UPDATE_FULL);
}

void WorldSession::HandleMoveTeleportAckOpcode(WorldPacket& recv_data)
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