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Releases: maddymakesgames/celeste_rs

celeste_rs/v0.5.1

10 Sep 17:56
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Release Notes

Make all map element fields public, forgot to do this before v0.5 release

celeste_rs_macros/v0.2.0

29 Aug 21:08
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Release Notes

  • Add MapElement derive macro
  • Add Entity derive macro
  • Add Trigger derive macro

celeste_rs/v0.5.0

29 Aug 21:23
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celeste_rs v0.5.0

celeste_rs_gui/v0.4.1+0.4.0

20 Jul 16:44
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Release Notes

  • Only save one file at a time to avoid crashing after opening 100+ file dialogues

Install celeste_rs_gui 0.4.1+0.4.0

Install prebuilt binaries via shell script

curl --proto '=https' --tlsv1.2 -LsSf https://github.com/maddymakesgames/celeste_rs/releases/download/celeste_rs_gui/v0.4.1+0.4.0/celeste_rs_gui-installer.sh | sh

Install prebuilt binaries via powershell script

powershell -c "irm https://github.com/maddymakesgames/celeste_rs/releases/download/celeste_rs_gui/v0.4.1+0.4.0/celeste_rs_gui-installer.ps1 | iex"

Download celeste_rs_gui 0.4.1+0.4.0

File Platform Checksum
celeste_rs_gui-aarch64-apple-darwin.tar.xz Apple Silicon macOS checksum
celeste_rs_gui-x86_64-apple-darwin.tar.xz Intel macOS checksum
celeste_rs_gui-x86_64-pc-windows-msvc.zip x64 Windows checksum
celeste_rs_gui-x86_64-unknown-linux-gnu.tar.xz x64 Linux checksum

celeste_rs/v0.4.0

20 Jul 16:32
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Release Notes

  • Fix bug where AmbienceVolume can be non-null
  • Start adding support for reading & writing maps
    • Map parsing and encoding can be accesssed through the MapManager struct
    • Any unrecognized elements found will be left as a RawMapElement
    • Any heterogenous arrays will store DynMapElements which can be downcast into actual structs by checking against the element name.
    • You can add support for new elements by implementing MapElement for a struct and then using MapManager::add_parser
    • We also provide a derive macro for MapElement and Entity. Look at the implementations in maps/elements to see how to use them.

celeste_rs_gui/v0.4.0+0.3.0

05 Jun 03:00
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Release Notes

  • Allow loading mod-related files
  • Rework editor tabs so opening only mod files will only load the relevant tabs
  • Restyle tabbed data to make session tabs smaller
  • Add editing of Poems in the Level Sets tab
  • Add auto editing of the total strawberries when adding or removing from the level sets tab

Install prebuilt binaries via shell script

curl --proto '=https' --tlsv1.2 -LsSf https://github.com/maddymakesgames/celeste_rs/releases/download/celeste_rs_gui/v0.4.0+0.3.0/celeste_rs_gui-installer.sh | sh

Install prebuilt binaries via powershell script

powershell -c "irm https://github.com/maddymakesgames/celeste_rs/releases/download/celeste_rs_gui/v0.4.0+0.3.0/celeste_rs_gui-installer.ps1 | iex"

Download celeste_rs_gui 0.4.0+0.3.0

File Platform Checksum
celeste_rs_gui-aarch64-apple-darwin.tar.xz Apple Silicon macOS checksum
celeste_rs_gui-x86_64-apple-darwin.tar.xz Intel macOS checksum
celeste_rs_gui-x86_64-pc-windows-msvc.zip x64 Windows checksum
celeste_rs_gui-x86_64-unknown-linux-gnu.tar.xz x64 Linux checksum

celeste_rs/v0.3.0

05 Jun 02:53
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Release Notes

  • Add support for modsave, modsession, and modsetting file parsing
  • Add support for x-AurorasAdditions-modsave files
  • Add support for x-CollabUtils2-modsave files
  • Add support for generic YAML files
  • Fix deserialization issue for Flags with an xsi:nil attribute

celeste_rs_gui/v0.3.0+0.2.1 - 2024-03-29

29 Mar 18:59
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Release Notes

  • Change versioning scheme to include the version of celeste_rs used in the build
  • Add the ability to open multiple save files at once
  • [Native Only] Allow opening the entirety of the celeste save directory at once
  • Reorganize the dropdowns in the sessions tab
  • Show the vanilla areas when editing a vanilla save
  • Update merge button hover text
  • Add label for unlocked areas in the stats page
  • Add version number to main menu screen

Install prebuilt binaries via shell script

curl --proto '=https' --tlsv1.2 -LsSf https://github.com/maddymakesgames/celeste_rs/releases/download/celeste_rs_gui/v0.3.0+0.2.1/celeste_rs_gui-installer.sh | sh

Install prebuilt binaries via powershell script

powershell -c "irm https://github.com/maddymakesgames/celeste_rs/releases/download/celeste_rs_gui/v0.3.0+0.2.1/celeste_rs_gui-installer.ps1 | iex"

Download celeste_rs_gui 0.3.0+0.2.1

File Platform Checksum
celeste_rs_gui-aarch64-apple-darwin.tar.xz Apple Silicon macOS checksum
celeste_rs_gui-x86_64-apple-darwin.tar.xz Intel macOS checksum
celeste_rs_gui-x86_64-pc-windows-msvc.zip x64 Windows checksum
celeste_rs_gui-x86_64-unknown-linux-gnu.tar.xz x64 Linux checksum

celeste_rs/0.2.1 - 2024-03-28

29 Mar 01:38
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Release Notes

  • Fixed serialization issue where options were being serialized when they were None
  • Make SaveData::merge_data better by merging: total strawberry count, assists, and unlocked areas.
    • This includes a rudimentary merging strategy for total golden strawberries, but this is not that good right now
  • Fix the vanilla sid constants having farewell be labeled differently than it is in a modded environment

celeste_rs_gui/v0.2.0

27 Mar 18:21
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Install celeste_rs_gui 0.2.0

Install prebuilt binaries via shell script

curl --proto '=https' --tlsv1.2 -LsSf https://github.com/maddymakesgames/celeste_rs/releases/download/celeste_rs_gui/v0.2.0/celeste_rs_gui-installer.sh | sh

Install prebuilt binaries via powershell script

powershell -c "irm https://github.com/maddymakesgames/celeste_rs/releases/download/celeste_rs_gui/v0.2.0/celeste_rs_gui-installer.ps1 | iex"

Download celeste_rs_gui 0.2.0

File Platform Checksum
celeste_rs_gui-aarch64-apple-darwin.tar.xz Apple Silicon macOS checksum
celeste_rs_gui-x86_64-apple-darwin.tar.xz Intel macOS checksum
celeste_rs_gui-x86_64-pc-windows-msvc.zip x64 Windows checksum
celeste_rs_gui-x86_64-pc-windows-msvc.msi x64 Windows checksum
celeste_rs_gui-x86_64-unknown-linux-gnu.tar.xz x64 Linux checksum