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AsyncErr: Lua: Runtime error from mod 'i3' in callback environment_Step(): (load):27: core.check_player_privs expects a player or playername as argument. stack traceback: [C]: in function 'error' ...nloads\minetest-5.7.0-win64\bin\..\builtin\game\misc.lua:23: in function 'check_player_privs' (load):27: in function 'is_creative_enabled' (load):1392: in function 'hide_items' (load):1534: in function 'get_items_fs' (load):1774: in function 'make_fs' (load):177: in function 'func' ...ads\minetest-5.7.0-win64\bin\..\builtin\common\after.lua:20: in function <...ads\minetest-5.7.0-win64\bin\..\builtin\common\after.lua:5> ...ds\minetest-5.7.0-win64\bin\..\builtin\game\register.lua:446: in function <...ds\minetest-5.7.0-win64\bin\..\builtin\game\register.lua:432>
The text was updated successfully, but these errors were encountered:
AsyncErr: Lua: Runtime error from mod 'i3' in callback environment_Step(): (load):27: core.check_player_privs expects a player or playername as argument. stack traceback: [C]: in function 'error' ...nloads\minetest-5.7.0-win64\bin\..\builtin\game\misc.lua:23: in function 'check_player_privs' (load):27: in function 'is_creative_enabled' (load):1392: in function 'hide_items' (load):1534: in function 'get_items_fs' (load):1774: in function 'make_fs' (load):177: in function 'func' ...ads\minetest-5.7.0-win64\bin\..\builtin\common\after.lua:20: in function <...ads\minetest-5.7.0-win64\bin\..\builtin\common\after.lua:5> ...ds\minetest-5.7.0-win64\bin\..\builtin\game\register.lua:446: in function <...ds\minetest-5.7.0-win64\bin\..\builtin\game\register.lua:432>
The text was updated successfully, but these errors were encountered: