I'm a Rust and Go developer working at Arduino.
๐ฑ Some of my personal projects are:
- ff_buffer-rs a wrapper of the FastFlow lock-free queue for Rust
- balanced-chunks-rs an injected method for splitting a vector in even sized chunks
- dmenu-react a dmenu-like navbar component written in React
- halftone-glyph a tool to generate images in which pixels are substituted by characters
- golfscript-rs a fork and extended version of a simple Golfscript interpreter
๐ During my Ph.D. I published Paper on Parallel Patterns and Actor Model, but also in Microservice architecture and Cloud management:
- "High-Throughput Stream Processing with Actors" (2020)
- "Improving the Performance of Actors on Multi-Cores with Parallel Patterns" (2020)
- "Accelerating Actor-Based Applications with Parallel Patterns" (2019)
- "Enforcing Reference Capability in FastFlow with Rust" (2019)
- "Are Actors Suited for HPC on Multi-Cores?" (2019)
- TosKer: A Synergy between TOSCA and Docker for Orchestrating Multicomponent Applications" (2018)
- "Orchestrating Incomplete TOSCA Applications with Docker" (2018)
- "Bonsai in the Fog: An Active Learning Lab with Fog Computing" (2018)
- "Towards a Reference Dataset of Microservice-Based Applications" (2017)
- "From (Incomplete) TOSCA Specifications to Running Applications, with Docker" (2017)
- "TosKer: Orchestrating Applications with TOSCA and Docker" (2017).
๐ซ Reach me at to(at)lucar.in