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Allow overriding fonts via media files #15606
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Co-authored-by: sfan5 <[email protected]>
Shouldn't we feature a |
This PR supports a |
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I have no code-wise complaints here.
Implements #10416 in its most basic form, allowing you to override the fonts that are currently used via media files. Does not include font escape sequences.
To do
This PR is ready for review.
How to test
Enable this mod:
fonts.zip
Join game.
Observe different fonts. Use
/show_fonts
if you want to see all 8 different fonts.Leave. Observe normal fonts.
If you're feeling funny you can also test with dynamic media.