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Changes
[BREAKING] The server now concurrently process incoming packets from connections by calling handler functions in a goroutine.
This is done to avoid blocking the main packet processing loop when the handler for an incoming packet is slow.
The UPDATE Action has been completely removed from the server and the client - the context can no longer be
updated from a handler function.
The SetConcurrency function has been added to the server to set the concurrency of the packet processing
goroutines.
io/ioutil.Discard has been replaced with io.Discard because it was being deprecated
The README.md file has been updated to reflect the frisbee-go package name, and better direct users to the frpc.io website.
@jimmyaxod has been added as a maintainer for the frisbee-go package.