-
Notifications
You must be signed in to change notification settings - Fork 184
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Powersaving #819
Comments
I agree with @kadeshar to a certain extent. If a user decides to quickly check on something, or even when they log in in order to actually play for some time, the server will have to deal with logging all those bots in every time. Imagine if you have to relog and it logs them all out and back in straight away. Performance will go to hell. However, a grace period would solve that issue. A certain amount of time has to pass both before the bots are logged in and before they're logged out. |
Sorry, I will describe my ideas more in the future to avoid such misunderstandings in the future. |
It doesn't change the number of bots based on the number of players. The number of players doesn't come into effect, the only interaction the player has on the bots is if they're active or not (they're still logged in even if inactive). |
I've set min bots to 0 and max bots to 500. |
The varying number of bots if min and max are set to different values isn't affected by the number of players. It just randomly generates a number between those two values and keeps that many bots logged in. It does so on a timer that's also randomized every time. I think by default it's 30 to 60 minutes. |
It's important that you know that I back your suggestion. It's a good idea and I think it should be a thing, but I also think it (eventually) should be an option to only log bots in to queue for battlegrounds, arenas and the dungeon finder and log out when the bg/arena/dungeon is done, so my taste is weird. |
Ok, good to know. Thank you. I think it will be great if this feature is implemented. Thank you for your support. |
And we all have weird tastes. 😉🤣 |
It would be very cool if no players are online all bots log out and login if a player comes back online.
This would save many CPU power over time, because most servers that runs 24/7 are the most of the time in idle.
I don't know how hard it is to implement such a feature but it would be great. Especially in the Homelab scene. We have many energy efficient servers and want to run a great WoW server for ourselves and family. 😉
The text was updated successfully, but these errors were encountered: