ARUnity is a framework using unity to achieve augmented reality based on OpenCV. I have completed the augmented reality for marker on the windows platform. The next plan is to complete the natural feature tracking.
- Download :
git clone https://github.com/liu-wenwu/ARUnity.git
- Open project "Plugins/win32/arunity.sln" with Visual Studio 2013.
- Configure Sub project
arunity
with x86 & release mode, compile & generatearunity.dll
,then copy this file to the folderUnity/ARUnity/Assets/Plugins/x86
. - Sub project
test
is used to test the algorithm and interface. - Open
Unity 5.4.0f3 (32-bit)
,clickOPEN
,select the folderUnity/ARUnity
. - Open the scene
test.unity
,we will see Unity Editor - Make sure your computer is connected to a camera.Push the play button,put the marker in the camera scene,then we will find a cube standing on the marker.
##Decument ARUnity Document