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Updated for 1.3.1
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linuxgurugamer committed Oct 20, 2017
1 parent 7f9eb3e commit 0968409
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Showing 11 changed files with 52 additions and 20 deletions.
Binary file modified GameData/ThroughTheEyes/Plugins
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10 changes: 10 additions & 0 deletions GameData/ThroughTheEyes/README.md
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This mod allows you to control EVA from the perspective of a kerbal. To enter first person mode, press the 'c' key.

Additionally, you can disallow external view of both kerbals and regular vessels in the config file.



Requirements:

None.

4 changes: 2 additions & 2 deletions GameData/ThroughTheEyes/ThroughTheEyes.version
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Expand Up @@ -5,11 +5,11 @@
"MAJOR": 2,
"MINOR": 0,
"PATCH": 0,
"BUILD": 2
"BUILD": 3
},
"KSP_VERSION": {
"MAJOR": 1,
"MINOR": 3,
"PATCH": 0
"PATCH": 1
}
}
10 changes: 10 additions & 0 deletions README.md
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This mod allows you to control EVA from the perspective of a kerbal. To enter first person mode, press the 'c' key.

Additionally, you can disallow external view of both kerbals and regular vessels in the config file.



Requirements:

None.

4 changes: 2 additions & 2 deletions ThroughTheEyes.version
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Expand Up @@ -5,11 +5,11 @@
"MAJOR": 2,
"MINOR": 0,
"PATCH": 0,
"BUILD": 2
"BUILD": 3
},
"KSP_VERSION": {
"MAJOR": 1,
"MINOR": 3,
"PATCH": 0
"PATCH": 1
}
}
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7 changes: 6 additions & 1 deletion ThroughTheEyes/AssemblyVersion.cs
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@@ -1,8 +1,13 @@






// This code was generated by a tool. Any changes made manually will be lost
// the next time this code is regenerated.
//

using System.Reflection;

[assembly: AssemblyVersion("2.0.0.2")]
[assembly: AssemblyVersion("2.0.0.3")]
22 changes: 13 additions & 9 deletions ThroughTheEyes/ThroughTheEyes.csproj
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Expand Up @@ -54,19 +54,19 @@
</ItemGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>R:\KSP_1.3.0_dev\KSP_x64_Data\Managed\Assembly-CSharp.dll</HintPath>
<HintPath>R:\KSP_1.3.1_dev\KSP_x64_Data\Managed\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp-firstpass">
<HintPath>R:\KSP_1.3.0_dev\KSP_x64_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath>
<HintPath>R:\KSP_1.3.1_dev\KSP_x64_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath>
</Reference>
<Reference Include="System">
<HintPath>R:\KSP_1.3.0_dev\KSP_x64_Data\Managed\System.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>R:\KSP_1.3.0_dev\KSP_x64_Data\Managed\UnityEngine.dll</HintPath>
<HintPath>R:\KSP_1.3.1_dev\KSP_x64_Data\Managed\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>R:\KSP_1.3.0_dev\KSP_x64_Data\Managed\UnityEngine.UI.dll</HintPath>
<HintPath>R:\KSP_1.3.1_dev\KSP_x64_Data\Managed\UnityEngine.UI.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
Expand All @@ -83,17 +83,21 @@
<PostBuildEvent>
start /D D:\Users\jbb\github\Through-The-Eyes /WAIT deploy.bat $(TargetDir) $(TargetFileName)



if $(ConfigurationName) == Release (
start /D D:\Users\jbb\github\Through-The-Eyes /WAIT buildRelease.bat $(TargetDir) $(TargetFileName)

start /D D:\Users\jbb\github\Through-The-Eyes /WAIT buildRelease.bat $(TargetDir) $(TargetFileName)

)
</PostBuildEvent>
</PropertyGroup>
<PropertyGroup>
<PreBuildEvent>set textTemplatingPath="%25CommonProgramFiles(x86)%25\Microsoft Shared\TextTemplating\$(VisualStudioVersion)\texttransform.exe"
<PreBuildEvent>
set textTemplatingPath="%25ProgramFiles(x86)%25\Microsoft Visual Studio\2017\Community\Common7\IDE \texttransform.exe"


if %25textTemplatingPath%25=="\Microsoft Shared\TextTemplating\$(VisualStudioVersion)\texttransform.exe" set textTemplatingPath="%25CommonProgramFiles%25\Microsoft Shared\TextTemplating\$(VisualStudioVersion)\texttransform.exe"

%25textTemplatingPath%25 "$(ProjectDir)AssemblyVersion.tt"
</PreBuildEvent>
%25textTemplatingPath%25 "$(ProjectDir)AssemblyVersion.tt"</PreBuildEvent>
</PropertyGroup>
</Project>
8 changes: 6 additions & 2 deletions ThroughTheEyes/ThroughTheEyes.sln
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@@ -1,7 +1,7 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
VisualStudioVersion = 14.0.25420.1
# Visual Studio 15
VisualStudioVersion = 15.0.26730.8
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ThroughTheEyes", "ThroughTheEyes.csproj", "{7490BCE5-BAC8-44E3-BE55-6E6694583BC8}"
EndProject
Expand All @@ -10,6 +10,7 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "SolutionItems", "SolutionIt
..\buildRelease.bat = ..\buildRelease.bat
..\deploy.bat = ..\deploy.bat
..\LICENSE = ..\LICENSE
..\README.md = ..\README.md
..\ThroughTheEyes.version = ..\ThroughTheEyes.version
EndProjectSection
EndProject
Expand All @@ -27,4 +28,7 @@ Global
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {5C43F2EF-3F52-4B80-B985-1F2E76BD074E}
EndGlobalSection
EndGlobal
5 changes: 2 additions & 3 deletions buildRelease.bat
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Expand Up @@ -3,17 +3,16 @@

rem Set variables here

set H=R:\KSP_1.3.0_dev

set GAMEDIR=ThroughTheEyes
set LICENSE=LICENSE
set README=ReadMe.md
set README=README.md

set RELEASEDIR=d:\Users\jbb\release
set ZIP="c:\Program Files\7-zip\7z.exe"

rem Copy files to GameData locations

copy /y TemplateDoc.txt GameData\%GAMEDIR%
copy /Y "%1%2" "GameData\%GAMEDIR%\Plugins"
copy /Y %GAMEDIR%.version GameData\%GAMEDIR%
copy /Y ..\MiniAVC.dll GameData\%GAMEDIR%
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2 changes: 1 addition & 1 deletion deploy.bat
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@@ -1,7 +1,7 @@

@echo off

set H=R:\KSP_1.3.0_dev
set H=R:\KSP_1.3.1_dev
set GAMEDIR=ThroughTheEyes

echo %H%
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