fix conflicting data types between GLES2/gl2.h and GLES/gl.h #19
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When OpenGL ES 1.1 and OpenGL ES 2.0 are used at the same time, the
build fail since GLintptr and GLsizeiptr data type are not the same in
GLES2/gl2.h and GLES/gl.h.
Also sync the data type of GLbyte, GLubyte, GLfloat, GLclampf and
GLfixed.
Fixes:
http://autobuild.buildroot.net/results/258/25898b45cefde9661d8ac87dd84bc883bb5283d1
Signed-off-by: Romain Naour [email protected]