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Updated for SDL3 change to use SDL_bool instead of int return code #1040

Updated for SDL3 change to use SDL_bool instead of int return code

Updated for SDL3 change to use SDL_bool instead of int return code #1040

Workflow file for this run

name: Build
on: [push, pull_request]
jobs:
Build:
name: ${{ matrix.platform.name }}
runs-on: ${{ matrix.platform.os }}
defaults:
run:
shell: ${{ matrix.platform.shell }}
strategy:
fail-fast: false
matrix:
platform:
- { name: Windows (MSVC), os: windows-latest, shell: sh, vendored: true, msvc: 1, shared: 1, static: 0, artifact: 'SDL3_image-VC-x64',
cmake: '-DSDLIMAGE_BACKEND_STB=OFF -DPerl_ROOT=C:/Strawberry/perl/bin/ -GNinja -DCMAKE_POLICY_DEFAULT_CMP0141=NEW -DCMAKE_MSVC_DEBUG_INFORMATION_FORMAT=ProgramDatabase -DCMAKE_EXE_LINKER_FLAGS=-DEBUG -DCMAKE_SHARED_LINKER_FLAGS=-DEBUG' }
- { name: Windows (mingw64), os: windows-latest, shell: 'msys2 {0}', vendored: false, msystem: mingw64, msys-env: mingw-w64-x86_64, shared: 1, static: 0, artifact: 'SDL3_image-mingw64',
cmake: '-DSDLIMAGE_BACKEND_STB=OFF -DSDLIMAGE_BACKEND_WIC=OFF -DSDLIMAGE_AVIF=ON -G "Ninja Multi-Config"' }
- { name: Linux, os: ubuntu-latest, shell: sh, vendored: false, cmake: '-GNinja', shared: 1, static: 0, noavif: true, nojxl: true, artifact: 'SDL3_image-linux-x64' }
- { name: 'Linux (static)', os: ubuntu-latest, shell: sh, vendored: true, cmake: '-DBUILD_SHARED_LIBS=OFF -GNinja', shared: 0, static: 1, artifact: 'SDL3_image-static-linux-x64' }
- { name: Macos, os: macos-latest, shell: sh, vendored: false, cmake: '-GNinja', shared: 1, static: 0, artifact: 'SDL3_image-macos' }
steps:
- uses: ilammy/msvc-dev-cmd@v1
if: ${{ matrix.platform.msvc }}
with:
arch: x64
- name: Set up MSYS2
if: ${{ contains(matrix.platform.shell, 'msys2') }}
uses: msys2/setup-msys2@v2
with:
msystem: ${{ matrix.platform.msystem }}
path-type: inherit
install: >-
${{ matrix.platform.msys-env }}-cmake
${{ matrix.platform.msys-env }}-gcc
${{ matrix.platform.msys-env }}-ninja
${{ matrix.platform.msys-env }}-perl
${{ matrix.platform.msys-env }}-pkg-config
${{ matrix.platform.msys-env }}-nasm
${{ matrix.platform.msys-env }}-libavif
${{ matrix.platform.msys-env }}-libjpeg-turbo
${{ matrix.platform.msys-env }}-libjxl
${{ matrix.platform.msys-env }}-libpng
${{ matrix.platform.msys-env }}-libtiff
${{ matrix.platform.msys-env }}-libwebp
${{ matrix.platform.msys-env }}-zlib
- name: Install Ninja
uses: aseprite/get-ninja@main
if: ${{ !contains(matrix.platform.shell, 'msys2') }}
- name: Set up SDL
id: sdl
uses: libsdl-org/setup-sdl@main
with:
cmake-generator: Ninja
version: 3-head
sdl-test: true
shell: ${{ matrix.platform.shell }}
- name: Set up Macos dependencies
if: ${{ runner.os == 'macOS' && !matrix.platform.vendored }}
run: |
brew install \
jpeg-xl \
libavif \
webp \
${NULL+}
- name: Set up Linux dependencies
if: ${{ runner.os == 'Linux' && !matrix.platform.vendored }}
run: |
sudo apt-get update
sudo apt-get -y install \
libavif-dev \
libjpeg-dev \
libpng-dev \
libtiff-dev \
libwebp-dev \
zlib1g-dev \
${NULL+}
- name: Set up NASM
uses: ilammy/setup-nasm@v1
if: ${{ matrix.platform.vendored && !contains(matrix.platform.shell, 'msys2') }}
- uses: actions/checkout@v4
with:
submodules: ${{ matrix.platform.vendored && 'recursive' }}
- name: Check that versioning is consistent
# We only need to run this once: arbitrarily use the Linux build
if: ${{ runner.os == 'Linux' }}
run: ./build-scripts/test-versioning.sh
- name: Configure (CMake)
run: |
export CMAKE_CONFIGURATION_TYPES=Release
cmake -B build \
-DSDLIMAGE_VENDORED=${{ matrix.platform.vendored }} \
-DBUILD_SHARED_LIBS=ON \
-DCMAKE_BUILD_TYPE=Release \
-DSDLIMAGE_SAMPLES=ON \
-DSDLIMAGE_TESTS=ON \
-DSDLIMAGE_TESTS_INSTALL=ON \
-DSDLIMAGE_AVIF=${{ !matrix.platform.noavif }} \
-DSDLIMAGE_JXL=${{ !matrix.platform.nojxl }} \
-DSDLIMAGE_TIF=ON \
-DSDLIMAGE_WEBP=ON \
-DSDLIMAGE_STRICT=ON \
-DSDLIMAGE_WERROR=ON \
-DSDLIMAGE_INSTALL_MAN=ON \
-DCMAKE_INSTALL_PREFIX=prefix_cmake \
-DCMAKE_LIBRARY_OUTPUT_DIRECTORY_RELEASE=$PWD/build \
-DCMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE=$PWD/build \
${{ matrix.platform.cmake }}
- name: Build (CMake)
id: build
run: cmake --build build/ --config Release --parallel --verbose
- name: Run build-time tests
run: |
sdl_binpath="${{ steps.sdl.outputs.prefix }}/bin"
if [ "x${{ runner.os }}" = "xWindows" ]; then
sdl_binpath="$( cygpath -u "$sdl_binpath" )"
fi
echo "sdl_binpath=$sdl_binpath"
export PATH="$sdl_binpath:$PATH"
export LD_LIBRARY_PATH="$PWD:$LD_LIBRARY_PATH"
set -eu
export SDL_IMAGE_TEST_REQUIRE_LOAD_AVIF=${{ (matrix.platform.noavif && '0') || '1' }}
export SDL_IMAGE_TEST_REQUIRE_LOAD_BMP=1
export SDL_IMAGE_TEST_REQUIRE_LOAD_CUR=1
export SDL_IMAGE_TEST_REQUIRE_LOAD_GIF=1
export SDL_IMAGE_TEST_REQUIRE_LOAD_ICO=1
export SDL_IMAGE_TEST_REQUIRE_LOAD_JPG=1
export SDL_IMAGE_TEST_REQUIRE_LOAD_JXL=${{ (matrix.platform.nojxl && '0') || '1' }}
export SDL_IMAGE_TEST_REQUIRE_LOAD_LBM=1
export SDL_IMAGE_TEST_REQUIRE_LOAD_PCX=1
export SDL_IMAGE_TEST_REQUIRE_LOAD_PNG=1
export SDL_IMAGE_TEST_REQUIRE_LOAD_PNM=1
export SDL_IMAGE_TEST_REQUIRE_LOAD_QOI=1
export SDL_IMAGE_TEST_REQUIRE_LOAD_SVG=1
export SDL_IMAGE_TEST_REQUIRE_LOAD_TGA=1
export SDL_IMAGE_TEST_REQUIRE_LOAD_TIF=1
export SDL_IMAGE_TEST_REQUIRE_LOAD_WEBP=1
export SDL_IMAGE_TEST_REQUIRE_LOAD_XPM=1
export SDL_IMAGE_TEST_REQUIRE_LOAD_XV=1
export SDL_IMAGE_TEST_REQUIRE_SAVE_JPG=1
export SDL_IMAGE_TEST_REQUIRE_SAVE_PNG=1
cd build
ctest --no-tests=error -VV -C Release
- name: Install (CMake)
if: ${{ always() && steps.build.outcome == 'success' }}
run: |
set -eu
rm -fr DESTDIR-cmake
cmake --install build/ --config Release
echo "SDL3_image_ROOT=$(pwd)/prefix_cmake" >> $GITHUB_ENV
( cd prefix_cmake; find . ) | LC_ALL=C sort -u
- name: Package (CPack)
if: ${{ always() && steps.build.outcome == 'success' }}
run: |
cmake --build build/ --target package
- name: Upload artifacts
if: ${{ failure() }}
uses: actions/upload-artifact@v4
with:
if-no-files-found: ignore
name: "${{ matrix.platform.artifact }}-failure-artifacts"
path: |
build/*.bmp
build/*.jpg
build/*.png
build/CMakeCache.txt
build/CMakeFiles/*yaml
- name: Verify CMake configuration files
run: |
cmake -S cmake/test -B cmake_config_build \
-DCMAKE_BUILD_TYPE=Release \
-DTEST_SHARED=${{ matrix.platform.shared }} \
-DTEST_STATIC=${{ matrix.platform.static }}
cmake --build cmake_config_build --verbose
- uses: actions/upload-artifact@v4
if: ${{ always() && steps.build.outcome == 'success' }}
with:
if-no-files-found: error
name: ${{ matrix.platform.artifact }}
path: build/dist/SDL3_image*