Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
-Added the pseudo3d function from the pseudo3d-branch in directional …
…light, so we can simulate a sun cyclus. -Set Blendfunc back to Simpleblenfunc in render, so lights rendered after the origin won't be affected by dynamicshadow blending in PositionalLight and Directionallight.
- Loading branch information