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Merged-redundat-classes,-harmonized-logger-usage #20

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leonvanbokhorst
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@leonvanbokhorst leonvanbokhorst commented Oct 26, 2024

Summary by Sourcery

Refactor the codebase to improve modularity and consistency by introducing a BaseClass for logger usage, a Memory class for better data encapsulation, and a ThemeManager for theme evolution. Enhance the StoryPhysics and EnhancedInteractionEngine for more realistic simulations and interactions. Update the configuration to increase batch size for performance optimization.

Enhancements:

  • Refactor classes to inherit from a new BaseClass for consistent logger usage across the codebase.
  • Introduce a Memory class to encapsulate memory-related data, improving data handling and clarity.
  • Refactor theme evolution logic into a dedicated ThemeManager class for better modularity and separation of concerns.
  • Enhance the StoryPhysics class with additional parameters and logic for more realistic story motion simulation.
  • Improve the EnhancedInteractionEngine to determine interaction types based on theme and emotional similarities.

Build:

  • Increase the batch size in the configuration from 512 to 1024 for optimal performance.

…ncy and to avoid potential issues with mixing async and sync code.
…dles both the relationship map and theme evolution. The NarrativeField class now has a theme_manager attribute, which is used in the EnhancedInteractionEngine for processing theme interactions.

The Story class's evolve_themes method now delegates to the ThemeManager, ensuring consistent theme handling across the simulation.
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sourcery-ai bot commented Oct 26, 2024

Reviewer's Guide by Sourcery

This PR refactors the codebase to improve code organization, introduce better class hierarchies, and standardize logging practices. The changes include introducing a base class for consistent logging, implementing a new Memory dataclass for structured memory management, and reorganizing class relationships to reduce code duplication.

Sequence diagram for story interaction processing

sequenceDiagram
    participant Story1 as Story 1
    participant Story2 as Story 2
    participant Field as NarrativeField
    participant Engine as EnhancedInteractionEngine
    participant Manager as ThemeManager
    participant Memory as Memory

    Story1->>Engine: process_interaction(Story2)
    Engine->>Field: detect_resonance(Story1, Story2)
    Field-->>Engine: resonance
    Engine->>Manager: process_theme_interaction(Story1, Story2)
    Manager-->>Engine: theme_impact
    Engine->>Story1: update_perspective(Story2, ...)
    Story1->>Memory: add_memory(interaction_type, resonance, ...)
    Memory-->>Story1: memory added
Loading

Updated class diagram for refactored classes

classDiagram
    class BaseClass {
        +logger
    }

    class Memory {
        +float timestamp
        +str interaction_type
        +float resonance
        +List~str~ themes
        +float emotional_impact
        +Optional~str~ partner_id
    }

    class StoryState {
        +List~str~ active_themes
        +int interaction_count
        +update(Memory memory)
    }

    class ThemeRelationshipMap {
        +get_theme_resonance(str theme1, str theme2) float
    }

    class ThemeEvolutionEngine {
        +update_theme_resonance(str theme, float resonance)
        +evolve_themes(Story story, interaction_history)
    }

    class Story {
        +List~Memory~ memory_layer
        +StoryState memory_state
        +add_memory(Memory memory)
        +evolve_themes(interaction_history)
    }

    class NarrativeField {
        +ThemeManager theme_manager
    }

    class ThemeManager {
        +ThemeRelationshipMap relationship_map
        +ThemeEvolutionEngine evolution_engine
        +process_theme_interaction(Story story1, Story story2)
        +evolve_themes(Story story, interaction_history)
    }

    BaseClass <|-- ThemeRelationshipMap
    BaseClass <|-- ThemeEvolutionEngine
    BaseClass <|-- Story
    BaseClass <|-- NarrativeField
    BaseClass <|-- ThemeManager
    Story --> StoryState
    Story --> Memory
    NarrativeField --> ThemeManager
    ThemeManager --> ThemeRelationshipMap
    ThemeManager --> ThemeEvolutionEngine
    ThemeEvolutionEngine --> Story
    ThemeRelationshipMap --> ThemeEvolutionEngine
Loading

File-Level Changes

Change Details Files
Introduced a new BaseClass for standardized logging implementation
  • Created BaseClass with standardized logger initialization
  • Updated multiple classes to inherit from BaseClass
  • Standardized logger naming using class name
src/nfd_three_story_evolve.py
Implemented a new Memory dataclass for structured memory management
  • Created Memory dataclass with fields for timestamp, interaction type, resonance, themes, and emotional impact
  • Updated memory-related operations to use the new Memory class
  • Refactored memory handling in Story class
src/nfd_three_story_evolve.py
Reorganized class hierarchies and relationships
  • Split ThemeEvolutionEngine functionality into separate classes
  • Created BaseInteractionEngine as parent class for interaction engines
  • Improved separation of concerns in story and theme management
src/nfd_three_story_evolve.py
Enhanced physics simulation and story journey tracking
  • Improved story physics parameters and calculations
  • Added enhanced journey analytics and emotional state tracking
  • Implemented more sophisticated movement constraints
src/nfd_three_story_evolve.py
Updated configuration settings
  • Increased batch size from 512 to 1024 in optimal configuration
src/config.py

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Hey @leonvanbokhorst - I've reviewed your changes and they look great!

Here's what I looked at during the review
  • 🟡 General issues: 2 issues found
  • 🟢 Security: all looks good
  • 🟢 Testing: all looks good
  • 🟡 Complexity: 1 issue found
  • 🟢 Documentation: all looks good

Sourcery is free for open source - if you like our reviews please consider sharing them ✨
Help me be more useful! Please click 👍 or 👎 on each comment and I'll use the feedback to improve your reviews.

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Co-authored-by: sourcery-ai[bot] <58596630+sourcery-ai[bot]@users.noreply.github.com>
@leonvanbokhorst leonvanbokhorst self-assigned this Oct 26, 2024
@leonvanbokhorst leonvanbokhorst added the enhancement New feature or request label Oct 26, 2024
@leonvanbokhorst leonvanbokhorst added this to the Phase 1 milestone Oct 26, 2024
@leonvanbokhorst leonvanbokhorst merged commit efff794 into main Oct 26, 2024
1 check passed
@leonvanbokhorst leonvanbokhorst deleted the Merged-redundat-classes,-harmonized-logger-usage branch October 26, 2024 15:05
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