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/* | ||
* Test all gamepad buttons, axes and dpad | ||
*/ | ||
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#include <BleGamepad.h> | ||
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BleGamepad bleGamepad; | ||
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void setup() | ||
{ | ||
Serial.begin(115200); | ||
Serial.println("Starting BLE work!"); | ||
bleGamepad.begin(); | ||
} | ||
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void loop() | ||
{ | ||
if(bleGamepad.isConnected()) | ||
{ | ||
Serial.println("Press all buttons one by one"); | ||
for(int i = 0 ; i < 32 ; i += 1) | ||
{ | ||
bleGamepad.press(pow(2, i)); | ||
delay(200); | ||
bleGamepad.release(pow(2, i)); | ||
delay(50); | ||
} | ||
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Serial.println("Move all axis simultaneously from min to max"); | ||
for(int i = -127 ; i < 128 ; i += 1) | ||
{ | ||
bleGamepad.setAxes(i*256, i*256, i*256, i*256, i+127, i+127, 0); | ||
delay(50); | ||
} | ||
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Serial.println("Send all dpad one by one in an anticlockwise rotation"); | ||
for(int i = 8 ; i>= 0 ; i--) | ||
{ | ||
bleGamepad.setAxes(0,0,0,0,0,0, i); | ||
delay(500); | ||
} | ||
} | ||
} |