A procedural quest generator using Tracery. It builds random quest descriptions that you can use in a RPG oder roguelike style of game (or whereever else). Future ideas include a markov chain based name generation system and support for the Godot engine (probably via C++ modules or a NodeJS or nw.js based browser solution).
- Pull this git repository
npm install
node index.js
- ???
- Profit
- Pull this git repository
npm install
- Use the following code to generate text:
var QuestGen = require('./questgen');
var grammarData = require('./grammar.json');
console.log(q.generate('#origin#'));
- Not yet available as a npm package
For some example output see examples.txt.