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Fixed references and removed local .user file from stash
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Pespiri committed Dec 22, 2019
1 parent 1a94d9e commit 32cde9f
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Showing 3 changed files with 46 additions and 23 deletions.
25 changes: 23 additions & 2 deletions .gitignore
Original file line number Diff line number Diff line change
@@ -1,7 +1,28 @@
# Don't track content of these folders

# Build results #
#################
[Dd]ebug/
[Rr]elease/
[Rr]eleases/
x64/
x86/
bld/
[Bb]in/
[Oo]bj/
[Ll]og/

# User specific files #
#######################
*.rsuser
*.suo
*.user
*.userosscache
*.sln.docstates

# Visual Studio 2015/2017 cache/options directory #
###################################################
.vs/
bin/
obj/

# Compiled source #
###################
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37 changes: 23 additions & 14 deletions CustomNotes/CustomNotes.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -50,59 +50,68 @@
<Compile Include="Utilities\ScoreUtility.cs" />
<Compile Include="Utilities\Utils.cs" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="manifest.json" />
<EmbeddedResource Include="Resources\description.md" />
<EmbeddedResource Include="Resources\icon.png" />
</ItemGroup>
<ItemGroup>
<Reference Include="0Harmony.1.2.0.1">
<SpecificVersion>False</SpecificVersion>
<HintPath>$(BeatSaberDir)\Libs\0Harmony.1.2.0.1.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="BSML">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\Beat Saber\Plugins\BSML.dll</HintPath>
<HintPath>$(BeatSaberDir)\Plugins\BSML.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="BS_Utils, Version=1.3.6.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\Beat Saber\Plugins\BS_Utils.dll</HintPath>
<Reference Include="BS_Utils">
<HintPath>$(BeatSaberDir)\Plugins\BS_Utils.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="HMLib">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\HMLib.dll</HintPath>
<HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\HMLib.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="HMUI">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\HMUI.dll</HintPath>
<HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\HMUI.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="IPA.Loader">
<HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\IPA.Loader.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="MainAssembly">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\MainAssembly.dll</HintPath>
<HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\MainAssembly.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="SemVer.1.2.0.0">
<HintPath>$(BeatSaberDir)\Libs\SemVer.1.2.0.0.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Unity.TextMeshPro">
<HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\Unity.TextMeshPro.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine">
<HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.AssetBundleModule">
<HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.AssetBundleModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>$(BeatSaberDir)\Beat Saber_Data\Managed\UnityEngine.UI.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="manifest.json" />
<EmbeddedResource Include="Resources\description.md" />
<EmbeddedResource Include="Resources\icon.png" />
<EmbeddedResource Include="UI\noteList.bsml" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>copy ".\CustomNotes.dll" "$(BeatSaberDir)\Plugins"</PostBuildEvent>
<PostBuildEvent>copy "$(TargetPath)" "$(BeatSaberDir)\Plugins"</PostBuildEvent>
</PropertyGroup>
</Project>
7 changes: 0 additions & 7 deletions CustomNotes/CustomNotes.csproj.user

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