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Beta #75
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WriteTextureReadback used in SpoutCapture Spout - add CheckSpoutPanel SpoutReceiver - add CheckSenderPanel SpoutGL - OpenSpout and LinkGLDXtextures - test for GL/DX extensions SpoutUtils - remove disable of console close button
Add OpenDirectX check to SendBackBuffer Add SendTexture for part of a DirectX11 texture
ReleaseReceiver - release staging textures ReleaseSender - no staging textures used Add ReceiveTexture() function to receive to a class texture Add GetSenderTexture function to return class texture pointer Add class texture and management
Add ReceiveTexture() option
SpoutReceiver / Spout Allow no argument for SetReceiverName Connect to the specified sender or connect to the active sender SpoutGL Remove interop object test for repeat from OpenSpout SpoutUtils Remove shlobj.h include due to redifinition conflict with ShObjIdl.h Replace code using environment variable "APPDATA"
LH button click to show a sender name list in the console User select with keys "0" to "9"
Sender selection dialog
LH click and key sender selection
SetReceiverName allows for null name Update example receiver with example
If registry frame count key is not present or disabled, set the new frame flag m_bIsNewFrame true. Set default new frame true in GetNewFrame(), false only if the frame number equals the last.
CreateReceiver UNREFERENCED_PARAMETER for unused bUseActive arg
Minor comment update
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Periodic update