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Release V1.9.2 (LostArtefacts#758)
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lahm86 authored Aug 20, 2024
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4 changes: 3 additions & 1 deletion CHANGELOG.md
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## [Unreleased](https://github.com/LostArtefacts/TR-Rando/compare/V1.9.1...master) - xxxx-xx-xx
## [Unreleased](https://github.com/LostArtefacts/TR-Rando/compare/V1.9.2...master) - xxxx-xx-xx

## [V1.9.2](https://github.com/LostArtefacts/TR-Rando/compare/V1.9.1...V1.9.2) - 2024-08-20
- added support for level sequence randomization in TR1R and TR2R (#756)
- added options to use textures from specific game areas only in TRR texture randomization (#726)
- changed vehicle randomization in TR2 so that it is now optional within item randomization (#750)
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1 change: 1 addition & 0 deletions README.md
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Expand Up @@ -76,6 +76,7 @@ For keeping track of levels while you play, check out the [TRRandoTracker](https
* Jimmy Beon - Providing us with an excellent assortment of custom textures for use in rando.
* Topixtor - For endless testing to fix issues such as the opera house/barkhang entity freeze and mirrored levels, and providing enemy variations from his [TRLEs](https://trcustoms.org/users/927).
* Radgryd - For endless TR1 testing and lots of great ideas for the rando.
* Rylael - For extensive testing and providing valuable feedback.
* Ralodosmovo - For providing an assortment of custom textures, and lots of ideas for the rando.
* Lilly Jericho - For endless testing to fix issues such as the opera house/barkhang entity freeze, mirrored levels, and providing great continuous feedback. Lilly was also a coordinator of the huge translation effort by the community, with a special thanks to the following translators:
* Croatian - Erackk
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2 changes: 1 addition & 1 deletion TRRandomizerView/TRRandomizerView.csproj
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<SelfContained>false</SelfContained>
<ApplicationIcon>Resources\rando.ico</ApplicationIcon>

<Version>1.9.1</Version>
<Version>1.9.2</Version>
<Product>Tomb Raider Randomizer</Product>
<Copyright>Copyright © Tomb Raider Community 2024</Copyright>
</PropertyGroup>
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