Fix deadlocks and memory leaks from the watcher/watchDispatcher implementation. #129
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There's relatively verbose analysis in the comments on why the watch.Interface is
quite convoluted to implement in a way that doesn't deadlock. In particular adhering to both the Hyrum's law version
of the API, and the documented version of the API is highly impractical.
Also simplify the testing implementation and add test-cases for the deadlocks.
Possibly controversal part: The context lifetime propagation in the Watch() call. The API expectation on that is not obvious.
The changes are probably easiest to read one commit at a time, since they are quite self-contained.