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--- | ||
NumCameras: 2 | ||
CameraNames: [front,side] | ||
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# Cameras enumerated below | ||
# - RadialDistortions could accept variable number of elements with 0.0 as default | ||
# - TangentialDistortions or other distortion coeffs can be added in future | ||
# - Rotation (R), Translation (t) defined so that | ||
# | ||
# [x;y;z] = R*[p;q;r] + t, | ||
# | ||
# where (x,y,z) and (p,q,r) are in the camera/"world" coord system respectively | ||
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front: | ||
ImageSize: [480, 640] # nr, nc | ||
FocalLengths: [534.3144425005255, 534.3110452510584] # fx, fy | ||
PrincipalPoint: [342.6367137117883, 234.4245207961644] # px, py (1-based or 0-based?) | ||
Skew: 0 | ||
RadialDistortions: [-0.292177185491196, 0.113413077396075] | ||
Rotation: [0,0,0] | ||
Translation: [0,0,0] | ||
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side: | ||
ImageSize: [480, 640] | ||
FocalLengths: [537.3940049616827, 537.0103632874804] | ||
PrincipalPoint: [326.6194337628963, 250.5805438225938] | ||
Skew: 0 | ||
RadialDistortions: [-0.289290173351601, 0.103918371734971] | ||
Rotation: [0.009644136095192, 0.005730219518603, -0.003262250274025] | ||
Translation: [-83.097330764462370, 1.060517724639445, 0.039181607862498] | ||
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