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Github workflow fix att 1
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kotmatross28729 committed Jul 8, 2024
1 parent dc62ce9 commit ba61f8c
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Showing 2 changed files with 6 additions and 5 deletions.
4 changes: 2 additions & 2 deletions dependencies.gradle
Original file line number Diff line number Diff line change
Expand Up @@ -34,9 +34,9 @@
* For more details, see https://docs.gradle.org/8.0.1/userguide/java_library_plugin.html#sec:java_library_configurations_graph
*/
dependencies {
implementation("thaumcraft:Thaumcraft:1.7.10-4.2.3.5:dev")
compileOnly("thaumcraft:Thaumcraft:1.7.10-4.2.3.5:dev")
runtimeOnly("com.github.GTNewHorizons:Baubles:1.0.1.16:dev")
implementation name: 'HBM-NTM-[1.0.27_X4915]'
compileOnly name: 'HBM-NTM-[1.0.27_X4915]'
compileOnly fileTree(dir: 'libs', include: '*.jar')
compileOnly fileTree(dir: 'libs', include: '*.zip')
}
7 changes: 4 additions & 3 deletions src/main/java/enviromine/core/EM_ConfigHandler.java
Original file line number Diff line number Diff line change
Expand Up @@ -332,11 +332,12 @@ private static void loadGlobalConfig(File file)
// --- Fork Changes --- //
// -------------------- //

EM_Settings.BodyTempBest = config.getFloat("1-1_HBMBodyTempBest", CATEGORY_KOTMATROSS_FORK_CHANGES,0.1F , -65536F, 65536F, "Hbm, subtracted if: armor completely sealed and hbm temperature influence < -700 & > -1000, or hev/env suit and influence < -500 & > -700. OR added if: no fsb armor, no fireResistance, and hbm.isBurning");
EM_Settings.BodyTempBest = config.getFloat("1-1_HBMBodyTempBest", CATEGORY_KOTMATROSS_FORK_CHANGES,0.1F , -65536F, 65536F, "Hbm, subtracted if: armor completely sealed and hbm temperature influence < -700 & > -1000, or HEV/Environment Suit and influence < -500 & > -700. OR added if: no fsb armor, no fireResistance, and hbm.isBurning");
EM_Settings.BodyTempVeryGood = config.getFloat("1-2_HBMBodyTempVeryGood", CATEGORY_KOTMATROSS_FORK_CHANGES,0.2F , -65536F, 65536F, "Hbm, subtracted if: armor completely sealed and hbm.isFrozen");
EM_Settings.BodyTempGood = config.getFloat("1-3_HBMBodyTempGood", CATEGORY_KOTMATROSS_FORK_CHANGES,0.3F , -65536F, 65536F, "Hbm, subtracted if: hev/env suit and hbm temperature influence < -700 & > -1000, or no fsb armor and influence < -500 & > -700");
EM_Settings.BodyTempBad = config.getFloat("1-4_HBMBodyTempBad", CATEGORY_KOTMATROSS_FORK_CHANGES,0.5F , -65536F, 65536F, "Hbm, subtracted if: hev/env and player is frozen, or no fsb armor and influence < -700 & > -1000");
EM_Settings.BodyTempGood = config.getFloat("1-3_HBMBodyTempGood", CATEGORY_KOTMATROSS_FORK_CHANGES,0.3F , -65536F, 65536F, "Hbm, subtracted if: HEV/Environment Suit suit and hbm temperature influence < -700 & > -1000, or no fsb armor and influence < -500 & > -700");
EM_Settings.BodyTempBad = config.getFloat("1-4_HBMBodyTempBad", CATEGORY_KOTMATROSS_FORK_CHANGES,0.5F , -65536F, 65536F, "Hbm, subtracted if: HEV/Environment Suit and player is frozen, or no fsb armor and influence < -700 & > -1000");
EM_Settings.BodyTempWorst = config.getFloat("1-5_HBMBodyTempWorst", CATEGORY_KOTMATROSS_FORK_CHANGES,0.8F , -65536F, 65536F, "Hbm, subtracted if: no fsb armor and hbm.isFrozen");

EM_Settings.StrongArmorMaxTemp = config.getFloat("1-6_StrongArmorMaxTemp", CATEGORY_KOTMATROSS_FORK_CHANGES, 100F, -65536F, 65536F, "If the armor has 12.Is Temperature Sealed = true, or the armor is ArmorFSB from hbm's ntm, which has the \"Fireproof\" characteristic, then the body temperature will be maintained at 36.6, if at the moment the player's body temperature does not exceed n");
EM_Settings.StrongArmorMinTemp = config.getFloat("1-6-2_StrongArmorMinTemp", CATEGORY_KOTMATROSS_FORK_CHANGES, 30F, -65536F, 65536F, "If the armor has 12.Is Temperature Sealed = true, or the armor is ArmorFSB from hbm's ntm, which has the \"Fireproof\" characteristic, then the body temperature will be maintained at 36.6, if at the moment the player's body temperature is not less than n");
EM_Settings.LightArmorMaxTemp = config.getFloat("1-7_LightArmorMaxTemp", CATEGORY_KOTMATROSS_FORK_CHANGES, 37.7F, -65536F, 65536F, "If the armor has 11.Is Temperature Resistance = true, or the armor is HEV/Environment Suit from hbm's ntm, then the body temperature will be maintained at 36.6, if at the moment the player's body temperature does not exceed n");
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