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fix: grow of input breaks
onInteractive
handler
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,5 +1,5 @@ | ||
- (x) close after interactive gesture - sudden jump of 75 pixels -> fixed by detaching iav during `onInteractive` | ||
- (x) keyboard hidden -> remove inputAccessoryView - done in resignFirstResponder | ||
- (x) iOS 16 - after attaching fake iav we dispatch onEnd with height - 248 (298 - 50) -> ignore events after attaching iav, because in keyboardDidAppear `position` can be a random value (291 or 341) | ||
- (x) text input grow -> can not make interactive gesture (Optional(424.6666666666667) 424.66666666666674) - maybe because of frequent conversions to CGFloat? <- fixed via rounding | ||
- show after interactive - keyboard height is 386 | ||
- text input grow -> can not make interactive gesture (Optional(424.6666666666667) 424.66666666666674) - maybe because of frequent conversions to CGFloat? |
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