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feat: full edx-platform setup with
tutor dev launch -m ...
Before this commit, setting up an edx-platform development environment took multiple steps: tutor dev launch tutor dev run --mount=/path/to/edx-platform lms bash >> pip install -e . >> npm clean-install >> openedx-assets build --env=dev This commit moves the steps under ``run`` into an init task, which is automatically run by ``launch``. Thus, setup is now one command: tutor dev launch --mount=edx-platform These extra init steps are only applicable when bind-mounting edx-platform (because bind-mounting the repository overrides some important artifacts that exist on the image, which must be re-generated). Thus, the new init tasks exists early if it detects that it is *not* operating on a bind-mounted repository. Finally, we try to simplify the Open edX development docs so that it is clearer how bind-mounting fits into the development process. Part of: openedx-unsupported/wg-developer-experience#146 Closes: openedx-unsupported/wg-developer-experience#152 This works around (but does not close) these related issues: * openedx-unsupported/wg-developer-experience#150 * https://github.com/openedx/wg-developer-experience/issues/151
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- [Improvement] Running ``tutor dev launch --mount=edx-platform`` now performs all necessary setup for a local edx-platform development. This includes running setup.py, installing node modules, and building assets; previously, those steps had to be run explicitly after bind-mounting a local copy of edx-platform (by @kdmccormick). |
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# When a new local copy of edx-platform is bind-mounted, certain build | ||
# artifacts from the openedx image's edx-platform directory are lost. | ||
# We regenerate them here. | ||
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if [[ -f /openedx/edx-platform/bindmount-canary ]] ; then | ||
# If this file exists, then edx-platform has not | ||
# been bind mounted. That is: we are running edx-platform | ||
# from the openedx image. Thus, it is safe to skip the k | ||
# regeneration steps below. | ||
exit | ||
fi | ||
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# Regenerate Open_edX.egg-info | ||
pip install -e . | ||
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# Regenerate node_modules | ||
npm clean-install | ||
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# Regenerate static assets. | ||
openedx-assets build --env=dev | ||
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