Skip to content
/ pixi Public
forked from foxnne/pixi

Pixel art editor made with Zig.

License

Notifications You must be signed in to change notification settings

kamidev/pixi

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

buildworkflow

Pixi is an cross-platform open-source pixel art editor and animation editor written in Zig.

Check out the user guide!

pixi_explanatory_workflow

Screenshot 2023-08-09 at 1 15 03 AM Screenshot 2023-08-09 at 1 12 48 AM

ko-fi

Features planned for 0.1

  • Typical pixel art operations. (draw, erase, color select)
  • Create animations and preview easily, edit directly on the preview.
  • View previous and next frames of the animation.
  • Set sprite origins for drawing sprites easily in game frameworks.
  • Import and slice existing .png spritesheets.
  • Intuitive and customizeable user interface.
  • Sprite packing

User Interface

  • The user interface is driven by Dear Imgui which should be familiar to many.
  • The general layout takes many ideas from VSCode, as well as general project setup using folders.

Planned Features

  • Export/import options.
    • Possibly .pyxel and .asesprite import
    • Export to .zig to directly use in Zig frameworks
    • .gif support
  • Palettes
  • Tiles
  • Possibly much more

Compilation

  • [Linux] Ensure gtk+3-devel or similar is installed (for native file dialogs).
  • Install zig using zigup zigup 0.13.0-dev.351+64ef45eb0 or manually and add to PATH.
  • Zig version required is latest mach nominated version, find here.
  • Clone pixi.
  • Build.
    • git clone https://github.com/foxnne/pixi.git
    • cd pixi
    • Dawn zig build run
    • sysgpu zig build run -Duse_sysgpu=true

Credits

About

Pixel art editor made with Zig.

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • Zig 57.7%
  • C++ 33.9%
  • C 7.7%
  • Other 0.7%