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# Manaflow: Ankaris Arrival | ||
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## Story | ||
In 1814, a series of Magic Gates to the planet **Ankaris** appeared across Earth, | ||
forever altering the course of history. | ||
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Ankaris, a mystical world inhabited by Dwarves, Elves, and other fantastical races, brought both wonder and conflict. | ||
Some arrivals unleashed chaos, such as the Orkish hordes that swept through Central America or the Arcturian Dominion, | ||
whose conquest reshaped parts of Africa. | ||
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Others sought cooperation, like the Dwarves of Min Raetia, | ||
who settled in the Alps and formed a unique Personal Union with Bavaria, | ||
blending their ancient traditions with Earthly governance. | ||
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## Content | ||
This mod is currently in **early access** and not finished. | ||
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### 4 new Countries, 5 Magic Gates and new Races | ||
- Arcturian Dominion (Elven, Africa) | ||
- Orkish Supremacy (Orkish, Central America) | ||
- Min Raetia (Dwarven, Europe) | ||
- New Samadore (Gnomish, South East Asia) | ||
- Great Qing (Prevented Invasion) | ||
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### New Buildings, Technologies and Goods | ||
- Mana Crystals | ||
- Magic Farming | ||
- Golems | ||
- Ritual Magic | ||
- Race specific Technologies and Buildings | ||
- Reaching into the Mid-game | ||
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### New Journal Entries | ||
- Dwarven Claims to the Alps | ||
- Investigating the Gates | ||
- Learning Magic (for vanilla countries) | ||
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### 2 new Pop Types and a new Interest Group | ||
- Magic Users Interest Group | ||
- Mages (Learned Magic Users) | ||
- Druids (Instinctive Magic Users) | ||
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### Dynamic System of Mana Density in States | ||
- New Map mode to show Mana Density | ||
- Includes Magical Phenomena | ||
- Monster Attacks | ||
- Manastorms | ||
- and more... | ||
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### Separate System for Researching Magic | ||
- Magic Innovation is separate from normal Innovation | ||
- A Magic Researcher leads your country's efforts | ||
- New UI for Magic Research | ||
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## Planed Content | ||
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### General | ||
- Many more Journal Entries and Events | ||
- Expeditions into the Gate | ||
- Colonization of the Planet Ankaris | ||
- More Magic Technologies that reach into the late game | ||
- More magic Buildings and Goods | ||
- More ways for the player to interact with magic | ||
- More influence of magic on international relations | ||
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### More Races | ||
- Variations of existing Races | ||
- Halfling | ||
- Goblins | ||
- Mole based Races | ||
- Dragon/Serpent based Races | ||
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# Compatibility | ||
The mod is currently meant to be played without other mods. | ||
In the future, there'll be plans to make compatibility patches for other mods such as Morgenröte. | ||
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# Credits | ||
- The new races were created by [Realms of Exether](https://steamcommunity.com/sharedfiles/filedetails/?id=3279217222) and are used with permission |
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