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Vivecraft 1.16.1 v2 - Confusing What is Real

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@jrbudda jrbudda released this 07 Aug 22:05

r2 (8/9/2020)

  • Fix init/render setup error messages not displaying.

r1 (8/7/2020)

  • Updated Optifine to G2 release and Forge to 32.0.106
  • Roomscale Crawling has been updated to have appropriate 3rd person animations (also affects swimming and flying).
  • Added HUD icon for roomscale crawling.
  • The Touch Hotbar has been changed to use a context-sensitive click instead of just switching on touch..
  • The Touch Hotbar can also swap items by clicking on the 'offhand' slot.
  • Pigs and striders now move towards the on-a-stick item instead of just in the controller direction.
  • Made it a little harder to accidentally room-scale dismount a strider. Little buggers are fast.
  • Fixed not being able to connect to named servers using Java14
  • Fixed some projectiles not spawning correctly.
  • Fixed GUI not being visible when your face was in a block.
  • Fixed hitting 'cancel' in quick commands menu going to a blank screen.
  • Fixed a number of issues related to buckets.
  • Reworked system related to sending 'look' direction on vanilla servers. Ideally the player look direction follows the hmd in most cirumstances now on realms or other servers without a plugin. Let me know if we've broken something here.
  • Added Dutch translations. Click here if you'd like to help translate Vivecraft.
  • If an item model has the CustomModelData tag, it will use the third_person_right_hand transform at a 70% scale, instead of the tweaked first person transforms that Vivecraft uses by default. If you want to fight about this come to discord.

r1 NonVR (8/7/2020)

  • Updated Optifine to G2 release and Forge to 32.0.106
  • Animation support for crawling/swimming/flying.