Vivecraft 1.16.1 v2 - Confusing What is Real
r2 (8/9/2020)
- Fix init/render setup error messages not displaying.
r1 (8/7/2020)
- Updated Optifine to G2 release and Forge to 32.0.106
- Roomscale Crawling has been updated to have appropriate 3rd person animations (also affects swimming and flying).
- Added HUD icon for roomscale crawling.
- The Touch Hotbar has been changed to use a context-sensitive click instead of just switching on touch..
- The Touch Hotbar can also swap items by clicking on the 'offhand' slot.
- Pigs and striders now move towards the on-a-stick item instead of just in the controller direction.
- Made it a little harder to accidentally room-scale dismount a strider. Little buggers are fast.
- Fixed not being able to connect to named servers using Java14
- Fixed some projectiles not spawning correctly.
- Fixed GUI not being visible when your face was in a block.
- Fixed hitting 'cancel' in quick commands menu going to a blank screen.
- Fixed a number of issues related to buckets.
- Reworked system related to sending 'look' direction on vanilla servers. Ideally the player look direction follows the hmd in most cirumstances now on realms or other servers without a plugin. Let me know if we've broken something here.
- Added Dutch translations. Click here if you'd like to help translate Vivecraft.
- If an item model has the CustomModelData tag, it will use the third_person_right_hand transform at a 70% scale, instead of the tweaked first person transforms that Vivecraft uses by default. If you want to fight about this come to discord.
r1 NonVR (8/7/2020)
- Updated Optifine to G2 release and Forge to 32.0.106
- Animation support for crawling/swimming/flying.