Vivecraft 1.12.2 v9 - Frontier Psychiatrist
--This version uses SteamVR Input--
--You will need to reconfigure your controllers--
Beta Notes (VR) (7/11/2019)
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Initial Beta (7/11/2019)
- Convert all controller handling to SteamVR Input
- New controller defaults for all vr systems
- Controller config is now done thru the SteamVR Dashboard (includes mod keybinds)
- Steam itself must be running to save edited controls.
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Beta 5 (7/14/2019)
- Fix corrupting 1.13+ keybindings.
- Minor other fixes
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Beta 6 (7/14/2019)
- Fix crash changing dimensions
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Beta 7 (7/15/2019)
- Fix movement bug with vive wands and leaving the ground
- Provide 'reversed hands' controller bindings. Requires game restart.
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Beta 8 (7/17/2019)
- Force ipv4 in installer harder.
Release Notes (VR) (7/23/2019)
- Fix movement drift on joystick controllers with analog movement off
- Fix backpack gesture on non-vive controllers
- Fix crash with Vics Modern Warfare
Revision 1 Notes (VR) (7/24/2019)
- Fix rare crash with non-english languages and non-standard game directories
Revision 2 Notes (VR) (8/2/2019)
- Fix right controller not working on pointer-style keyboard
- Fix autosprint settings not saving.
Revision 3 Notes (VR) (8/16/2019)
- Experimental fix for forge keybinds that open a screen but require being held.
- All forge keybinds are now put in the Global action set in case they need to be used with a gui open (JEI, etc). You may need to rebind your Forge keys.
- Use torso for player position instead of hmd.
- adjustments to climbey jump, less deadly now.
- fix climbey walljump not activating.
- Climbey jump now defaults to a chord of both grips on all controller types
Revision 4 Notes (VR) (8/19/2019)
- All Forge keybinds are now in their own Forge action set in SteamVR Input, to reduce confusion. This set is always active. Previous keybindings will need to be re-created. Sorry. Should be last time we change this.
Revision 5 Notes (VR) (9/28/2019)
- Fix crash with PotionCore (RLCraft)
- Do better at disabling FoamFix
Revision 6 Notes (VR) (10/19/2019)
- Add binding defaults for Vive Cosmos
- Fix held item rendering in 3rd person.
Revision 7 Notes (VR) (2/7/2020)
- Fix detection of some pistol-style VR controllers
- Reduce warp effect when standing in a portal
- Fix crash with Tinker's Yo-yo's (won't something plz think of the yoyos?)
- Fix potential problem with some shaders in the nether.
Revision 0 Notes (NONVR) (9/28/2019)
- Fix crash with Vics Modern Warfare
Revision 1 Notes (NONVR) (10/19/2019)
- Fix held item rendering in 3rd person.
Revision 2 Notes (NONVR) (12/12/2019)
- Fix crash with portals in singleplayer.
- Update Forge to 2847