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Vivecraft 1.12.2 v9 - Frontier Psychiatrist

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@jrbudda jrbudda released this 11 Jul 05:25

--This version uses SteamVR Input--
--You will need to reconfigure your controllers--

Beta Notes (VR) (7/11/2019)
  • Initial Beta (7/11/2019)

    • Convert all controller handling to SteamVR Input
    • New controller defaults for all vr systems
    • Controller config is now done thru the SteamVR Dashboard (includes mod keybinds)
    • Steam itself must be running to save edited controls.
  • Beta 5 (7/14/2019)

    • Fix corrupting 1.13+ keybindings.
    • Minor other fixes
  • Beta 6 (7/14/2019)

    • Fix crash changing dimensions
  • Beta 7 (7/15/2019)

    • Fix movement bug with vive wands and leaving the ground
    • Provide 'reversed hands' controller bindings. Requires game restart.
  • Beta 8 (7/17/2019)

    • Force ipv4 in installer harder.
Release Notes (VR) (7/23/2019)
  • Fix movement drift on joystick controllers with analog movement off
  • Fix backpack gesture on non-vive controllers
  • Fix crash with Vics Modern Warfare
Revision 1 Notes (VR) (7/24/2019)
  • Fix rare crash with non-english languages and non-standard game directories
Revision 2 Notes (VR) (8/2/2019)
  • Fix right controller not working on pointer-style keyboard
  • Fix autosprint settings not saving.
Revision 3 Notes (VR) (8/16/2019)
  • Experimental fix for forge keybinds that open a screen but require being held.
  • All forge keybinds are now put in the Global action set in case they need to be used with a gui open (JEI, etc). You may need to rebind your Forge keys.
  • Use torso for player position instead of hmd.
  • adjustments to climbey jump, less deadly now.
  • fix climbey walljump not activating.
  • Climbey jump now defaults to a chord of both grips on all controller types
Revision 4 Notes (VR) (8/19/2019)
  • All Forge keybinds are now in their own Forge action set in SteamVR Input, to reduce confusion. This set is always active. Previous keybindings will need to be re-created. Sorry. Should be last time we change this.
Revision 5 Notes (VR) (9/28/2019)
  • Fix crash with PotionCore (RLCraft)
  • Do better at disabling FoamFix
Revision 6 Notes (VR) (10/19/2019)
  • Add binding defaults for Vive Cosmos
  • Fix held item rendering in 3rd person.
Revision 7 Notes (VR) (2/7/2020)
  • Fix detection of some pistol-style VR controllers
  • Reduce warp effect when standing in a portal
  • Fix crash with Tinker's Yo-yo's (won't something plz think of the yoyos?)
  • Fix potential problem with some shaders in the nether.
Revision 0 Notes (NONVR) (9/28/2019)
  • Fix crash with Vics Modern Warfare
Revision 1 Notes (NONVR) (10/19/2019)
  • Fix held item rendering in 3rd person.
Revision 2 Notes (NONVR) (12/12/2019)
  • Fix crash with portals in singleplayer.
  • Update Forge to 2847