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Releases: jonmmease/avenger

Release 0.0.8

11 May 21:13
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Updated

  • Force WebGL renderer in vega-renderer, update wgpu to 0.20.0 by @jonmmease in #81
  • Include the repository field by @szabgab in #80

New Contributors

Full Changelog: v0.0.7...v0.0.8

Release 0.0.7

03 May 19:16
a017e56
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Full Changelog: v0.0.4...v0.0.7

Release 0.0.4

01 May 11:14
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This version adds a WASM + JavaScript package that includes a vega renderer for use in the browser, as well as an avenger-html Altair renderer that makes use of this renderer.

Added

  • Support clipping to arbitrary paths by @jonmmease in #64
  • Towards an in-browser Vega renderer by @jonmmease in #66
  • wasm vega renderer: Finish symbol mark support by @jonmmease in #68
  • Build avenger-vega-renderer with wasmbuild and inline wasm as base64 by @jonmmease in #70
  • Add avenger-vega-renderer support for remaining mark types by @jonmmease in #69
  • Cleanup and build JavaScript package in GItHub action by @jonmmease in #71

Updated

Fixed

Full Changelog: v0.0.3...v0.0.4

Release 0.0.3

15 Feb 15:38
9f68ab5
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Updated

  • wgpu rewrite to consolidate marks into multi-mark renderer by @jonmmease in #62

Full Changelog: v0.0.2...v0.0.3

Release 0.0.2

02 Feb 14:33
cf7cac5
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New Contributors

Full Changelog: https://github.com/jonmmease/avenger/commits/v0.0.2