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New RenderTarget system for managing textures/framebuffers
CI test #300: Commit 53b9fe3 pushed by jonathanhogg
September 5, 2024 17:54 9m 23s main
September 5, 2024 17:54 9m 23s
New RenderTarget system for managing textures/framebuffers
CI lint #268: Commit 53b9fe3 pushed by jonathanhogg
September 5, 2024 17:54 25s main
September 5, 2024 17:54 25s
New RenderTarget system for managing textures/framebuffers
CI coverage #121: Commit 53b9fe3 pushed by jonathanhogg
September 5, 2024 17:54 10m 41s main
September 5, 2024 17:54 10m 41s
Fix documentation of face_cull
CI lint #267: Commit 7141597 pushed by jonathanhogg
September 4, 2024 14:10 23s main
September 4, 2024 14:10 23s
Fix documentation of face_cull
CI coverage #120: Commit 7141597 pushed by jonathanhogg
September 4, 2024 14:10 10m 41s main
September 4, 2024 14:10 10m 41s
Fix documentation of face_cull
CI test #299: Commit 7141597 pushed by jonathanhogg
September 4, 2024 14:10 6m 54s main
September 4, 2024 14:10 6m 54s
New plan for emissive lighting
CI coverage #119: Commit 0e0e6db pushed by jonathanhogg
September 4, 2024 12:47 10m 33s main
September 4, 2024 12:47 10m 33s
New plan for emissive lighting
CI test #298: Commit 0e0e6db pushed by jonathanhogg
September 4, 2024 12:47 7m 3s main
September 4, 2024 12:47 7m 3s
New plan for emissive lighting
CI lint #266: Commit 0e0e6db pushed by jonathanhogg
September 4, 2024 12:47 24s main
September 4, 2024 12:47 24s
Need high precision integers for new translucency random sampling logic
CI coverage #118: Commit c6046e2 pushed by jonathanhogg
September 1, 2024 16:59 10m 19s main
September 1, 2024 16:59 10m 19s
Need high precision integers for new translucency random sampling logic
CI test #297: Commit c6046e2 pushed by jonathanhogg
September 1, 2024 16:59 6m 41s main
September 1, 2024 16:59 6m 41s
September 1, 2024 16:59 20s
Subtract !difference models one at a time
CI test #296: Commit e96d9d3 pushed by jonathanhogg
September 1, 2024 16:33 6m 38s main
September 1, 2024 16:33 6m 38s
Subtract !difference models one at a time
CI coverage #117: Commit e96d9d3 pushed by jonathanhogg
September 1, 2024 16:33 10m 20s main
September 1, 2024 16:33 10m 20s
Subtract !difference models one at a time
CI lint #264: Commit e96d9d3 pushed by jonathanhogg
September 1, 2024 16:33 24s main
September 1, 2024 16:33 24s
Don't let the standard lighting shader write nan/infs to the output
CI test #295: Commit 3371e2a pushed by jonathanhogg
September 1, 2024 15:46 6m 52s main
September 1, 2024 15:46 6m 52s
Don't let the standard lighting shader write nan/infs to the output
CI coverage #116: Commit 3371e2a pushed by jonathanhogg
September 1, 2024 15:46 10m 20s main
September 1, 2024 15:46 10m 20s
Better ACES tonemapping function
CI test #294: Commit f6c0ee6 pushed by jonathanhogg
August 31, 2024 17:41 6m 42s main
August 31, 2024 17:41 6m 42s
Better ACES tonemapping function
CI coverage #115: Commit f6c0ee6 pushed by jonathanhogg
August 31, 2024 17:41 10m 56s main
August 31, 2024 17:41 10m 56s
August 31, 2024 15:45 27s
Make Reinhard tone-mapping actually work and add ACES filmic curve
CI coverage #114: Commit 3ed4ad9 pushed by jonathanhogg
August 31, 2024 15:45 10m 36s main
August 31, 2024 15:45 10m 36s
Make Reinhard tone-mapping actually work and add ACES filmic curve
CI test #293: Commit 3ed4ad9 pushed by jonathanhogg
August 31, 2024 15:45 8m 10s main
August 31, 2024 15:45 8m 10s
New Reinhard tone-mapping and some re-naming of files
CI coverage #113: Commit 2b8dd9b pushed by jonathanhogg
August 31, 2024 14:40 10m 1s main
August 31, 2024 14:40 10m 1s
New Reinhard tone-mapping and some re-naming of files
CI lint #262: Commit 2b8dd9b pushed by jonathanhogg
August 31, 2024 14:40 20s main
August 31, 2024 14:40 20s
New Reinhard tone-mapping and some re-naming of files
CI test #292: Commit 2b8dd9b pushed by jonathanhogg
August 31, 2024 14:40 6m 42s main
August 31, 2024 14:40 6m 42s