Touch gestures made easy for Unity3D Game Engine.
Note: Update is coming. ;)
After adding the script "TouchInput.cs" to your project you can start using it immediately.
using UnityEngine;
using System.Collections;
public class BasicController : MonoBehaviour
{
void Start()
{
}
void Update()
{
TouchInput.ProcessTouches();
if (TouchInput.Tap())
{
// TAP DETECTED
}
else if (TouchInput.SwipeUp())
{
// SWIPE UP DETECTED
}
else if (TouchInput.SwipeDown())
{
// SWIPE DOWN DETECTED
}
else if (TouchInput.SwipeLeft())
{
// SWIPE LEFT DETECTED
}
else if (TouchInput.SwipeRight())
{
// SWIPE RIGHT DETECTED
}
}
}