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Doom source port and related technologies

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jerome-trc/viletech

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VileTech

About

VileTech is a collection of Doom-related Rust technologies, oriented towards the building of new tools, game engines, and games descending from id Software's id Tech 1 engine.

The goals of the VileTech "project" are as follows, in descending order of priority:

  1. justforfunnoreally.dev badge
  2. Build a Doom source port that fulfills my specific needs.
  3. Facilitate the development of a catch-all language server for Doom content development.
  4. Expose functionality developed in the Doom open-source ecosystem which is currently unavailable (i.e. due to being tied up in existing applications) as public APIs.

Beware that this project is deep in development and strictly a solo hobby project. Nothing is feature-complete, well-documented, or rigorously tested. Many programming decisions and applications herein will appear highly idiosyncratic, and the code at large will be highly disorganized for the foreseeable future.

Licensing, Attribution

A complete list of attributions and other third-party licensing information can be found here.

All VileTech-original source - i.e., that which is no way covered by the terms of the document provided above - is provided under either of

at your option.

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Doom source port and related technologies

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License

GPL-3.0 and 2 other licenses found

Licenses found

GPL-3.0
LICENSE
Apache-2.0
LICENSE-APACHE
MIT
LICENSE-MIT

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