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<?xml version="1.0" encoding="utf-8" ?> | ||
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<ThingDefs> | ||
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<!-- ========================Vanilla Abstracts ======================= --> | ||
<ThingDef Name="BaseBullet" Abstract="True"> | ||
<category>Projectile</category> | ||
<tickerType>Normal</tickerType> | ||
<altitudeLayer>Projectile</altitudeLayer> | ||
<thingClass>Bullet</thingClass> | ||
<label>bullet</label> | ||
<useHitPoints>False</useHitPoints> | ||
<neverMultiSelect>True</neverMultiSelect> | ||
<graphicData> | ||
<shaderType>Transparent</shaderType> | ||
</graphicData> | ||
</ThingDef> | ||
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<!-- ========================BaseDef================================== --> | ||
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<ThingDef Class="AbilityUser.AbilityDef" Name="BaseAbility" Abstract="True"> | ||
<category>None</category> | ||
<uiIconPath>UI/Glow_Corrupt</uiIconPath> | ||
<thingClass>ThingWithComps</thingClass> | ||
<pathCost>0</pathCost> | ||
<useHitPoints>False</useHitPoints> | ||
<selectable>False</selectable> | ||
<tickerType>Normal</tickerType> | ||
<comps> | ||
<li> | ||
<compClass>CompEquippable</compClass> | ||
</li> | ||
</comps> | ||
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</ThingDef> | ||
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</ThingDefs> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Defs> | ||
<AbilityUser.AbilityDef Name="BaseForceAbility" Abstract="True"> | ||
<abilityClass>ProjectJedi.ForceAbility</abilityClass> | ||
<uiIconPath>UI/Glow_Corrupt</uiIconPath> | ||
</AbilityUser.AbilityDef> | ||
</Defs> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Defs> | ||
<DamageDef> | ||
<defName>Laser</defName> | ||
<workerClass>DamageWorker_AddInjury</workerClass> | ||
<label>burn</label> | ||
<hasForcefulImpact>true</hasForcefulImpact> | ||
<makesBlood>false</makesBlood> | ||
<canInterruptJobs>false</canInterruptJobs> | ||
<externalViolence>true</externalViolence> | ||
<deathMessage>{0} has been shot to death.</deathMessage> | ||
<hediff>Burn</hediff> | ||
<armorCategory>Heat</armorCategory> | ||
<explosionHeatEnergyPerCell>15</explosionHeatEnergyPerCell> | ||
<explosionCellFleck>BlastFlame</explosionCellFleck> | ||
<explosionColorCenter>(1, 0.7, 0.7)</explosionColorCenter> | ||
<explosionColorEdge>(1, 1, 0.7)</explosionColorEdge> | ||
<soundExplosion>Explosion_Flame</soundExplosion> | ||
</DamageDef> | ||
</Defs> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Defs> | ||
<HediffDef ParentName="InjuryBase"> | ||
<defName>PJ_ForceBurn</defName> | ||
<label>force burn</label> | ||
<labelNoun>a force burn wound</labelNoun> | ||
<description>a force-burn wound</description> | ||
<comps> | ||
<li Class="HediffCompProperties_TendDuration"> | ||
<labelTendedWell>bandaged</labelTendedWell> | ||
<labelTendedWellInner>sutured</labelTendedWellInner> | ||
<labelSolidTendedWell>set</labelSolidTendedWell> | ||
</li> | ||
<li Class="HediffCompProperties_Infecter"> | ||
<infectionChance>0.15</infectionChance> | ||
</li> | ||
<li Class="HediffCompProperties_GetsPermanent"> | ||
<permanentLabel>scar</permanentLabel> | ||
</li> | ||
</comps> | ||
<injuryProps> | ||
<painPerSeverity>0.0125</painPerSeverity> | ||
<averagePainPerSeverityPermanent>0.00625</averagePainPerSeverityPermanent> | ||
<bleedRate>0.015</bleedRate> | ||
<canMerge>true</canMerge> | ||
<destroyedLabel>Burned</destroyedLabel> | ||
</injuryProps> | ||
</HediffDef> | ||
<DamageDef> | ||
<defName>PJ_ForceHealDamage</defName> | ||
<label>force heal</label> | ||
<workerClass>ProjectJedi.DamageWorker_ForceHeal</workerClass> | ||
<hasForcefulImpact>false</hasForcefulImpact> | ||
<harmsHealth>false</harmsHealth> | ||
<makesBlood>false</makesBlood> | ||
<canInterruptJobs>false</canInterruptJobs> | ||
</DamageDef> | ||
<DamageDef> | ||
<defName>PJ_FDrainDamage</defName> | ||
<label>force drain</label> | ||
<workerClass>ProjectJedi.DamageWorker_ForceDrain</workerClass> | ||
<externalViolence>true</externalViolence> | ||
<deathMessage>{0} has succumbed to the power of the dark side.</deathMessage> | ||
<hediff>PJ_ForceBurn</hediff> | ||
<harmAllLayersUntilOutside>true</harmAllLayersUntilOutside> | ||
<armorCategory>Heat</armorCategory> | ||
</DamageDef> | ||
<DamageDef> | ||
<defName>PJ_FLightning</defName> | ||
<label>lightning</label> | ||
<externalViolence>true</externalViolence> | ||
<workerClass>DamageWorker_AddInjury</workerClass> | ||
<deathMessage>{0} has succumbed to the power of the dark side.</deathMessage> | ||
<hediff>PJ_ForceBurn</hediff> | ||
<harmAllLayersUntilOutside>true</harmAllLayersUntilOutside> | ||
<armorCategory>Heat</armorCategory> | ||
</DamageDef> | ||
<DamageDef> | ||
<defName>PJ_FStorm</defName> | ||
<label>Force storm</label> | ||
<externalViolence>true</externalViolence> | ||
<workerClass>DamageWorker_AddInjury</workerClass> | ||
<deathMessage>{0} was caught in a force storm.</deathMessage> | ||
<hediff>PJ_ForceBurn</hediff> | ||
<harmAllLayersUntilOutside>true</harmAllLayersUntilOutside> | ||
<impactSoundType>Electric</impactSoundType> | ||
<armorCategory>Heat</armorCategory> | ||
<explosionSnowMeltAmount>0</explosionSnowMeltAmount> | ||
<explosionCellFleck>BlastEMP</explosionCellFleck> | ||
<explosionColorEdge>(0.8, 0.7, 1.0, 0.8)</explosionColorEdge> | ||
<explosionInteriorFleck>ElectricalSpark</explosionInteriorFleck> | ||
<soundExplosion>PJ_LightningSound</soundExplosion> | ||
</DamageDef> | ||
<DamageDef> | ||
<defName>PJ_MindTrickDam</defName> | ||
<label>Mind trick</label> | ||
<makesBlood>false</makesBlood> | ||
<externalViolence>true</externalViolence> | ||
<workerClass>DamageWorker_AddInjury</workerClass> | ||
<deathMessage>{0} has succumbed to mental force damage.</deathMessage> | ||
<hediff>Crack</hediff> | ||
<armorCategory>Heat</armorCategory> | ||
<additionalHediffs> | ||
<li> | ||
<hediff>PJ_MindTrick</hediff> | ||
<severityPerDamageDealt>1.50</severityPerDamageDealt> | ||
</li> | ||
</additionalHediffs> | ||
</DamageDef> | ||
<DamageDef> | ||
<defName>PJ_RageDam</defName> | ||
<label>Force Rage</label> | ||
<makesBlood>false</makesBlood> | ||
<externalViolence>true</externalViolence> | ||
<workerClass>DamageWorker_AddInjury</workerClass> | ||
<deathMessage>{0} has succumbed to mental force damage.</deathMessage> | ||
<hediff>Crack</hediff> | ||
<armorCategory>Heat</armorCategory> | ||
<additionalHediffs> | ||
<li> | ||
<hediff>PJ_Rage</hediff> | ||
<severityPerDamageDealt>1.80</severityPerDamageDealt> | ||
</li> | ||
</additionalHediffs> | ||
</DamageDef> | ||
<DamageDef> | ||
<defName>PJ_FChoke</defName> | ||
<label>choke</label> | ||
<workerClass>ProjectJedi.DamageWorker_ForceChoke</workerClass> | ||
<externalViolence>false</externalViolence> | ||
<deathMessage>{0} has succumbed to the power of the dark side.</deathMessage> | ||
<hediff>PJ_ChokeCrush</hediff> | ||
<harmAllLayersUntilOutside>true</harmAllLayersUntilOutside> | ||
<armorCategory>Heat</armorCategory> | ||
<additionalHediffs> | ||
<li> | ||
<hediff>PJ_NoAir</hediff> | ||
<severityPerDamageDealt>0.08</severityPerDamageDealt> | ||
</li> | ||
</additionalHediffs> | ||
</DamageDef> | ||
<!-- Force Pull --> | ||
<DamageDef> | ||
<defName>PJ_DForcePull</defName> | ||
<label>pull</label> | ||
<workerClass>ProjectJedi.DamageWorker_ForcePull</workerClass> | ||
<externalViolence>false</externalViolence> | ||
<harmsHealth>false</harmsHealth> | ||
<harmAllLayersUntilOutside>true</harmAllLayersUntilOutside> | ||
<armorCategory>Heat</armorCategory> | ||
</DamageDef> | ||
<!-- Force Push --> | ||
<DamageDef> | ||
<defName>PJ_DForcePush</defName> | ||
<label>push</label> | ||
<workerClass>ProjectJedi.DamageWorker_ForcePush</workerClass> | ||
<externalViolence>false</externalViolence> | ||
<harmAllLayersUntilOutside>true</harmAllLayersUntilOutside> | ||
<harmsHealth>false</harmsHealth> | ||
<armorCategory>Heat</armorCategory> | ||
</DamageDef> | ||
</Defs> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Defs> | ||
<FactionDef Abstract="True" Name="PJ_GhostFacBase"> | ||
<label>Force Ghost</label> | ||
<description>Former jedi masters who have become one with the force, yet retained their persona.\n\n(Star Wars - The Force)</description> | ||
<pawnsPlural>Force ghosts</pawnsPlural> | ||
<requiredCountAtGameStart>1</requiredCountAtGameStart> | ||
<fixedName>Force ghosts</fixedName> | ||
<techLevel>Ultra</techLevel> | ||
<backstoryCategories> | ||
<li>Outlander</li> | ||
</backstoryCategories> | ||
<hidden>true</hidden> | ||
<rescueesCanJoin>false</rescueesCanJoin> | ||
<autoFlee>false</autoFlee> | ||
<raidLootValueFromPointsCurve> | ||
<points> | ||
<li>(35, 15)</li> | ||
<li>(100, 120)</li> | ||
<li>(1000, 500)</li> | ||
<li>(2000, 800)</li> | ||
<li>(4000, 1000)</li> | ||
</points> | ||
</raidLootValueFromPointsCurve> | ||
</FactionDef> | ||
<FactionDef ParentName="PJ_GhostFacBase"> | ||
<defName>PJ_GhostFaction</defName> | ||
</FactionDef> | ||
<!-- | ||
<FactionDef Abstract="True" Name="PJ_AffiliateFaction"> | ||
<label>Force Ghost</label> | ||
<description>Former jedi masters who have become one with the force, yet retained their persona.\n\n(Star Wars - The Force)</description> | ||
<pawnsPlural>Force ghosts</pawnsPlural> | ||
<settlementSelectionWeight>0.00001</settlementSelectionWeight> | ||
<requiredCountAtGameStart>1</requiredCountAtGameStart> | ||
<hidden>true</hidden> | ||
<earliestRaidDays>2147483</earliestRaidDays> | ||
<canMakeRandomly>False</canMakeRandomly> | ||
<autoFlee>false</autoFlee> | ||
<canSiege>false</canSiege> | ||
<canStageAttacks>false</canStageAttacks> | ||
<fixedName>Force ghosts</fixedName> | ||
<techLevel>Ultra</techLevel> | ||
<backstoryCategories><li>Outlander</li></backstoryCategories> | ||
<rescueesCanJoin>false</rescueesCanJoin> | ||
<autoFlee>false</autoFlee> | ||
<hairTags> | ||
<li>Urban</li> | ||
</hairTags> | ||
<startingGoodwill> | ||
<min>99</min> | ||
<max>90</max> | ||
</startingGoodwill> | ||
<naturalColonyGoodwill> | ||
<min>99</min> | ||
<max>99</max> | ||
</naturalColonyGoodwill> | ||
<allowedArrivalTemperatureRange> | ||
<min>-45</min> | ||
<max>60</max> | ||
</allowedArrivalTemperatureRange> | ||
</FactionDef> | ||
<FactionDef ParentName="PJ_AffiliateFaction"> | ||
<defName>PJ_Affiliate_JediOrder</defName> | ||
<label>Jedi Order</label> | ||
<description>An ancient monastic peacekeeping organization unified by its belief and observance of the light side of the Force.\n\n(Star Wars - The Force)</description> | ||
<fixedName>The Jedi Order</fixedName> | ||
<pawnsPlural>Jedi</pawnsPlural> | ||
<leaderTitle>Grand Master</leaderTitle> | ||
<caravanTraderKinds> | ||
<li>Caravan_Outlander_PirateMerchant</li> | ||
</caravanTraderKinds> | ||
<pawnGroupMakers> | ||
<li> | ||
<kindDef>Combat</kindDef> | ||
<commonality>100</commonality> | ||
<options> | ||
<PJ_ScoutTrooper>20</PJ_ScoutTrooper> | ||
</options> | ||
</li> | ||
<li> | ||
<kindDef>Trader</kindDef> | ||
<traders> | ||
<Town_Trader>1</Town_Trader> | ||
</traders> | ||
<carriers> | ||
<Muffalo>1</Muffalo> | ||
<Dromedary>1</Dromedary> | ||
</carriers> | ||
<guards> | ||
<TownGuard>250</TownGuard> | ||
<GrenadierDestructive>50</GrenadierDestructive> | ||
<MercenaryGunner>100</MercenaryGunner> | ||
<MercenarySlasher>100</MercenarySlasher> | ||
</guards> | ||
</li> | ||
<li> | ||
<kindDef>Settlement</kindDef> | ||
<options> | ||
<PJ_ImpSoldier>200</PJ_ImpSoldier> | ||
<PJ_ImpCommander>5</PJ_ImpCommander> | ||
<PJ_Stormtrooper>150</PJ_Stormtrooper> | ||
<PJ_Stormtrooper>100</PJ_Stormtrooper> | ||
<PJ_Stormtrooper>150</PJ_Stormtrooper> | ||
<PJ_ScoutTrooper>10</PJ_ScoutTrooper> | ||
</options> | ||
</li> | ||
</pawnGroupMakers> | ||
<settlementTexturePath>World/EmpLogo</settlementTexturePath> | ||
</FactionDef> | ||
--> | ||
</Defs> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Defs> | ||
<LifeStageDef> | ||
<defName>PJ_FGhostLifestage</defName> | ||
<label>adult stage</label> | ||
<visible>false</visible> | ||
</LifeStageDef> | ||
</Defs> |
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