Skip to content
This repository has been archived by the owner on Nov 29, 2020. It is now read-only.

Commit

Permalink
Initial Commit
Browse files Browse the repository at this point in the history
  • Loading branch information
krishnan793 committed Oct 30, 2016
1 parent c41ee69 commit d5a49c8
Show file tree
Hide file tree
Showing 125 changed files with 194 additions and 0 deletions.
Binary file added box.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added bullet.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
8 changes: 8 additions & 0 deletions eionix-cat.plymouth
Original file line number Diff line number Diff line change
@@ -0,0 +1,8 @@
[Plymouth Theme]
Name=eionix-cat
Description=This is a Plymouth theme with a cat animation.
ModuleName=script

[script]
ImageDir=/lib/plymouth/themes/eionix-cat
ScriptFile=/lib/plymouth/themes/eionix-cat/eionix-cat.script
8 changes: 8 additions & 0 deletions eionix-cat.plymouth~
Original file line number Diff line number Diff line change
@@ -0,0 +1,8 @@
[Plymouth Theme]
Name=eionix-superhero
Description=This theme is a template to build on
ModuleName=script

[script]
ImageDir=/lib/plymouth/themes/eionix-ironman
ScriptFile=/lib/plymouth/themes/eionix-ironman/eionix-ironman.script
26 changes: 26 additions & 0 deletions eionix-cat.script
Original file line number Diff line number Diff line change
@@ -0,0 +1,26 @@
Window.SetBackgroundTopColor (0.08627450980392157, 0.08627450980392157, 0.08627450980392157); # Nice blue on top of the screen fading to
Window.SetBackgroundBottomColor (0.08627450980392157, 0.08627450980392157, 0.08627450980392157); # an equally nice brown on the bottom

for (i = 0; i < 111; i++)
flyingman_image[i] = Image("progress-" + i + ".png");
flyingman_sprite = Sprite();


flyingman_sprite.SetX(Window.GetWidth() / 2 - flyingman_image[0].GetWidth() / 2); # Place in the centre
flyingman_sprite.SetY(Window.GetHeight() / 2 - flyingman_image[0].GetHeight() / 2);

progress = 0;

fun refresh_callback ()
{
flyingman_sprite.SetImage(flyingman_image[Math.Int(progress / 3) % 111]);
progress++;
}

Plymouth.SetRefreshFunction (refresh_callback);


#sudo update-alternatives --install /lib/plymouth/themes/default.plymouth default.plymouth /lib/plymouth/themes/mytheme/mytheme.plymouth 100
#sudo update-alternatives --config default.plymouth
#sudo update-initramfs -u

34 changes: 34 additions & 0 deletions eionix-cat.script~
Original file line number Diff line number Diff line change
@@ -0,0 +1,34 @@
Window.SetBackgroundTopColor (0.0823529, 0.0823529, 0.0823529); # Nice blue on top of the screen fading to
Window.SetBackgroundBottomColor (0.0823529, 0.0823529, 0.0823529); # an equally nice brown on the bottom

#text = Image.Text ("Eionix",0.04, 0.07, 0.2, 1.0, "Monospace 20");
#text_sprite = Sprite(text);
#text_sprite.SetX(Window.GetWidth() / 2 - text.GetWidth() / 2 ); # Place in the centre
#text_sprite.SetY(Window.GetHeight() / 6 - text.GetWidth() / 2 ); # Place in the centre
#text_sprite.SetZ(10000);

for (i = 0; i < 111; i++)
flyingman_image[i] = Image("progress-" + i + ".png");
flyingman_sprite = Sprite();


flyingman_sprite.SetX(Window.GetWidth() / 2 - flyingman_image[0].GetWidth() / 2); # Place in the centre
flyingman_sprite.SetY(Window.GetHeight() / 2 - flyingman_image[0].GetHeight() / 2);

progress = 0;

fun refresh_callback ()
{
flyingman_sprite.SetImage(flyingman_image[Math.Int(progress / 3) % 111]);
progress++;
}

Plymouth.SetRefreshFunction (refresh_callback);


#sudo update-alternatives --install /lib/plymouth/themes/default.plymouth default.plymouth /lib/plymouth/themes/mytheme/mytheme.plymouth 100
#sudo update-alternatives --config default.plymouth
#sudo update-initramfs -u

#https://www.freedesktop.org/wiki/Software/Plymouth/Scripts/
#http://brej.org/blog/?p=158
8 changes: 8 additions & 0 deletions eionix-ironman.plymouth~
Original file line number Diff line number Diff line change
@@ -0,0 +1,8 @@
[Plymouth Theme]
Name=eionix-superhero
Description=This theme is a template to build on
ModuleName=script

[script]
ImageDir=/lib/plymouth/themes/eionix-superhero
ScriptFile=/lib/plymouth/themes/eionix-superhero/eionix-superhero.script
34 changes: 34 additions & 0 deletions eionix-ironman.script~
Original file line number Diff line number Diff line change
@@ -0,0 +1,34 @@
Window.SetBackgroundTopColor (0.75, 0.75, 0.75); # Nice blue on top of the screen fading to
Window.SetBackgroundBottomColor (0.75, 0.75, 0.75); # an equally nice brown on the bottom

text = Image.Text ("Eionix",0.04, 0.07, 0.2, 1.0, "Monospace 20");
text_sprite = Sprite(text);
text_sprite.SetX(Window.GetWidth() / 2 - text.GetWidth() / 2 ); # Place in the centre
text_sprite.SetY(Window.GetHeight() / 6 - text.GetWidth() / 2 ); # Place in the centre
text_sprite.SetZ(10000);

for (i = 0; i < 148; i++)
flyingman_image[i] = Image("progress-" + i + ".png");
flyingman_sprite = Sprite();


flyingman_sprite.SetX(Window.GetWidth() / 2 - flyingman_image[0].GetWidth() / 2); # Place in the centre
flyingman_sprite.SetY(Window.GetHeight() / 2 - flyingman_image[0].GetHeight() / 2);

progress = 0;

fun refresh_callback ()
{
flyingman_sprite.SetImage(flyingman_image[Math.Int(progress / 5) % 148]);
progress++;
}

Plymouth.SetRefreshFunction (refresh_callback);


#sudo update-alternatives --install /lib/plymouth/themes/default.plymouth default.plymouth /lib/plymouth/themes/mytheme/mytheme.plymouth 100
#sudo update-alternatives --config default.plymouth
#sudo update-initramfs -u

#https://www.freedesktop.org/wiki/Software/Plymouth/Scripts/
#http://brej.org/blog/?p=158
8 changes: 8 additions & 0 deletions eionix-superhero.plymouth~
Original file line number Diff line number Diff line change
@@ -0,0 +1,8 @@
[Plymouth Theme]
Name=eionix-theme
Description=This theme is a template to build on
ModuleName=script

[script]
ImageDir=/lib/plymouth/themes/eionix-theme
ScriptFile=/lib/plymouth/themes/eionix-theme/eionix-theme.script
34 changes: 34 additions & 0 deletions eionix-superhero.script~
Original file line number Diff line number Diff line change
@@ -0,0 +1,34 @@
Window.SetBackgroundTopColor (0, 0, 0); # Nice blue on top of the screen fading to
Window.SetBackgroundBottomColor (0, 0, 0); # an equally nice brown on the bottom

text = Image.Text ("Eionix",1.0, 1.0, 1.0, 1.0, "Monospace 20");
text_sprite = Sprite(text);
text_sprite.SetX(Window.GetWidth() / 2 - text.GetWidth() / 2 ); # Place in the centre
text_sprite.SetY(Window.GetHeight() / 6 - text.GetWidth() / 2 ); # Place in the centre
text_sprite.SetZ(10000);

for (i = 0; i < 148; i++)
flyingman_image[i] = Image("progress-" + i + ".png");
flyingman_sprite = Sprite();


flyingman_sprite.SetX(Window.GetWidth() / 2 - flyingman_image[0].GetWidth() / 2); # Place in the centre
flyingman_sprite.SetY(Window.GetHeight() / 2 - flyingman_image[0].GetHeight() / 2);

progress = 0;

fun refresh_callback ()
{
flyingman_sprite.SetImage(flyingman_image[Math.Int(progress / 5) % 148]);
progress++;
}

Plymouth.SetRefreshFunction (refresh_callback);


#sudo update-alternatives --install /lib/plymouth/themes/default.plymouth default.plymouth /lib/plymouth/themes/mytheme/mytheme.plymouth 100
#sudo update-alternatives --config default.plymouth
#sudo update-initramfs -u

#https://www.freedesktop.org/wiki/Software/Plymouth/Scripts/
#http://brej.org/blog/?p=158
8 changes: 8 additions & 0 deletions eionix-theme.plymouth~
Original file line number Diff line number Diff line change
@@ -0,0 +1,8 @@
[Plymouth Theme]
Name=eionix-theme
Description=This theme is a template to build on
ModuleName=script

[script]
ImageDir=/usr/share/plymouth/themes/eionix-theme
ScriptFile=/usr/share/plymouth/themes/eionix-theme/eionix-theme.script
26 changes: 26 additions & 0 deletions eionix-theme.script~
Original file line number Diff line number Diff line change
@@ -0,0 +1,26 @@
Window.SetBackgroundTopColor (1, 1, 1); # Nice blue on top of the screen fading to
Window.SetBackgroundBottomColor (1, 1, 1); # an equally nice brown on the bottom

#text = Image.Text ("Eionix",0, 0, 0, 1, "Sans 18");
#text_sprite = Sprite(text);
#text_sprite.SetX(Window.GetWidth() / 2 - text.GetWidth () / 2 ); # Place in the centre
#text_sprite.SetY(Window.GetHeight() / 6 - text.GetWidth () / 2 ); # Place in the centre

for (i = 0; i < 233; i++)
flyingman_image[i] = Image("progress-" + i + ".png");
flyingman_sprite = Sprite();


flyingman_sprite.SetX(Window.GetWidth() / 2 - flyingman_image[0].GetWidth () / 2); # Place in the centre
flyingman_sprite.SetY(Window.GetHeight() / 2 - flyingman_image[0].GetHeight() / 2);

progress = 0;

fun refresh_callback ()
{
flyingman_sprite.SetImage(flyingman_image[Math.Int(progress / 5) % 233]);
progress++;
}

Plymouth.SetRefreshFunction (refresh_callback);

Binary file added entry.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added lock.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added progress-0.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added progress-1.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added progress-10.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added progress-100.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added progress-101.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added progress-102.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added progress-103.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added progress-104.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added progress-105.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added progress-106.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added progress-107.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added progress-108.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added progress-109.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added progress-11.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added progress-110.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added progress-12.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added progress-13.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added progress-14.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added progress-15.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added progress-16.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added progress-17.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added progress-18.png
Binary file added progress-19.png
Binary file added progress-2.png
Binary file added progress-20.png
Binary file added progress-21.png
Binary file added progress-22.png
Binary file added progress-23.png
Binary file added progress-24.png
Binary file added progress-25.png
Binary file added progress-26.png
Binary file added progress-27.png
Binary file added progress-28.png
Binary file added progress-29.png
Binary file added progress-3.png
Binary file added progress-30.png
Binary file added progress-31.png
Binary file added progress-32.png
Binary file added progress-33.png
Binary file added progress-34.png
Binary file added progress-35.png
Binary file added progress-36.png
Binary file added progress-37.png
Binary file added progress-38.png
Binary file added progress-39.png
Binary file added progress-4.png
Binary file added progress-40.png
Binary file added progress-41.png
Binary file added progress-42.png
Binary file added progress-43.png
Binary file added progress-44.png
Binary file added progress-45.png
Binary file added progress-46.png
Binary file added progress-47.png
Binary file added progress-48.png
Binary file added progress-49.png
Binary file added progress-5.png
Binary file added progress-50.png
Binary file added progress-51.png
Binary file added progress-52.png
Binary file added progress-53.png
Binary file added progress-54.png
Binary file added progress-55.png
Binary file added progress-56.png
Binary file added progress-57.png
Binary file added progress-58.png
Binary file added progress-59.png
Binary file added progress-6.png
Binary file added progress-60.png
Binary file added progress-61.png
Binary file added progress-62.png
Binary file added progress-63.png
Binary file added progress-64.png
Binary file added progress-65.png
Binary file added progress-66.png
Binary file added progress-67.png
Binary file added progress-68.png
Binary file added progress-69.png
Binary file added progress-7.png
Binary file added progress-70.png
Binary file added progress-71.png
Binary file added progress-72.png
Binary file added progress-73.png
Binary file added progress-74.png
Binary file added progress-75.png
Binary file added progress-76.png
Binary file added progress-77.png
Binary file added progress-78.png
Binary file added progress-79.png
Binary file added progress-8.png
Binary file added progress-80.png
Binary file added progress-81.png
Binary file added progress-82.png
Binary file added progress-83.png
Binary file added progress-84.png
Binary file added progress-85.png
Binary file added progress-86.png
Binary file added progress-87.png
Binary file added progress-88.png
Binary file added progress-89.png
Binary file added progress-9.png
Binary file added progress-90.png
Binary file added progress-91.png
Binary file added progress-92.png
Binary file added progress-93.png
Binary file added progress-94.png
Binary file added progress-95.png
Binary file added progress-96.png
Binary file added progress-97.png
Binary file added progress-98.png
Binary file added progress-99.png

0 comments on commit d5a49c8

Please sign in to comment.