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Updated build system for OBS 28/29
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jbwong05 committed Jul 18, 2023
1 parent 56cd8ec commit b30fb15
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16 changes: 16 additions & 0 deletions .cmake-format.json
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{
"additional_commands": {
"find_qt": {
"flags": [],
"kwargs": {
"COMPONENTS": "+",
"COMPONENTS_WIN": "+",
"COMPONENTS_MACOS": "+",
"COMPONENTS_LINUX": "+"
}
}
},
"format": {
"line_width": 100
}
}
3 changes: 3 additions & 0 deletions .github/FUNDING.yml
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# These are supported funding model platforms

custom: ['https://www.paypal.com/donate/?business=924NBJPZRVNXY&no_recurring=0&currency_code=USD']
77 changes: 77 additions & 0 deletions .github/actions/build-plugin/action.yml
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name: 'Setup and build plugin'
description: 'Builds the plugin for specified architecture and build config.'
inputs:
target:
description: 'Build target for dependencies'
required: true
config:
description: 'Build configuration'
required: false
default: 'Release'
codesign:
description: 'Enable codesigning (macOS only)'
required: false
default: 'false'
codesignIdent:
description: 'Developer ID for application codesigning (macOS only)'
required: false
default: '-'
visualStudio:
description: 'Visual Studio version (Windows only)'
required: false
default: 'Visual Studio 16 2019'
workingDirectory:
description: 'Working directory for packaging'
required: false
default: ${{ github.workspace }}
runs:
using: 'composite'
steps:
- name: Run macOS Build
if: ${{ runner.os == 'macOS' }}
shell: zsh {0}
env:
CODESIGN_IDENT: ${{ inputs.codesignIdent }}
run: |
build_args=(
-c ${{ inputs.config }}
-t macos-${{ inputs.target }}
)
if [[ '${{ inputs.codesign }}' == 'true' ]] build_args+=(-s)
if (( ${+CI} && ${+RUNNER_DEBUG} )) build_args+=(--debug)
${{ inputs.workingDirectory }}/.github/scripts/build-macos.zsh ${build_args}
- name: Run Linux Build
if: ${{ runner.os == 'Linux' }}
shell: bash
run: |
build_args=(
-c ${{ inputs.config }}
-t linux-${{ inputs.target }}
)
if [[ -n "${CI}" && -n "${RUNNER_DEBUG}" ]]; then
build_args+=(--debug)
fi
${{ inputs.workingDirectory }}/.github/scripts/build-linux.sh "${build_args[@]}"
- name: Run Windows Build
if: ${{ runner.os == 'Windows' }}
shell: pwsh
run: |
$BuildArgs = @{
Target = '${{ inputs.target }}'
Configuration = '${{ inputs.config }}'
CMakeGenerator = '${{ inputs.visualStudio }}'
}
if ( ( Test-Path env:CI ) -and ( Test-Path env:RUNNER_DEBUG ) ) {
$BuildArgs += @{
Debug = $true
}
}
${{ inputs.workingDirectory }}/.github/scripts/Build-Windows.ps1 @BuildArgs
99 changes: 99 additions & 0 deletions .github/actions/package-plugin/action.yml
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name: 'Package plugin'
description: 'Packages the plugin for specified architecture and build config.'
inputs:
target:
description: 'Build target for dependencies'
required: true
config:
description: 'Build configuration'
required: false
default: 'Release'
codesign:
description: 'Enable codesigning (macOS only)'
required: false
default: 'false'
notarize:
description: 'Enable notarization (macOS only)'
required: false
default: 'false'
codesignIdent:
description: 'Developer ID for application codesigning (macOS only)'
required: false
default: '-'
installerIdent:
description: 'Developer ID for installer package codesigning (macOS only)'
required: false
default: ''
codesignUser:
description: 'Apple ID username for notarization (macOS only)'
required: false
default: ''
codesignPass:
description: 'Apple ID password for notarization (macOS only)'
required: false
default: ''
createInstaller:
description: 'Create InnoSetup installer (Windows only)'
required: false
default: 'false'
workingDirectory:
description: 'Working directory for packaging'
required: false
default: ${{ github.workspace }}
runs:
using: 'composite'
steps:
- name: Run macOS packaging
if: ${{ runner.os == 'macOS' }}
shell: zsh {0}
env:
CODESIGN_IDENT: ${{ inputs.codesignIdent }}
CODESIGN_IDENT_INSTALLER: ${{ inputs.installerIdent }}
CODESIGN_IDENT_USER: ${{ inputs.codesignUser }}
CODESIGN_IDENT_PASS: ${{ inputs.codesignPass }}
run: |
package_args=(
-c ${{ inputs.config }}
-t macos-${{ inputs.target }}
)
if [[ '${{ inputs.codesign }}' == 'true' ]] package_args+=(-s)
if [[ '${{ inputs.notarize }}' == 'true' ]] package_args+=(-n)
if (( ${+CI} && ${+RUNNER_DEBUG} )) build_args+=(--debug)
${{ inputs.workingDirectory }}/.github/scripts/package-macos.zsh ${package_args}
- name: Run Linux packaging
if: ${{ runner.os == 'Linux' }}
shell: bash
run: |
package_args=(
-c ${{ inputs.config }}
-t linux-${{ inputs.target }}
)
if [[ -n "${CI}" && -n "${RUNNER_DEBUG}" ]]; then
build_args+=(--debug)
fi
${{ inputs.workingDirectory }}/.github/scripts/package-linux.sh "${package_args[@]}"
- name: Run Windows packaging
if: ${{ runner.os == 'Windows' }}
shell: pwsh
run: |
$PackageArgs = @{
Target = '${{ inputs.target }}'
Configuration = '${{ inputs.config }}'
}
if ( '${{ inputs.createInstaller }}' -eq 'true' ) {
$PackageArgs += @{BuildInstaller = $true}
}
if ( ( Test-Path env:CI ) -and ( Test-Path env:RUNNER_DEBUG ) ) {
$BuildArgs += @{
Debug = $true
}
}
${{ inputs.workingDirectory }}/.github/scripts/Package-Windows.ps1 @PackageArgs
9 changes: 9 additions & 0 deletions .github/scripts/.Aptfile
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package 'cmake'
package 'ccache'
package 'curl'
package 'git'
package 'jq'
package 'ninja-build', bin: 'ninja'
package 'pkg-config'
package 'clang'
package 'clang-format-13'
6 changes: 6 additions & 0 deletions .github/scripts/.Brewfile
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brew "ccache"
brew "coreutils"
brew "cmake"
brew "git"
brew "jq"
brew "ninja"
3 changes: 3 additions & 0 deletions .github/scripts/.Wingetfile
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package '7zip.7zip', path: '7-zip', bin: '7z'
package 'cmake', path: 'Cmake\bin', bin: 'cmake'
package 'innosetup', path: 'Inno Setup 6', bin: 'iscc'
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