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Blender addon: Create vertex groups from greyscale textures. Supports multiple groups or weight-based single group.

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blender-texture2vgroup

A Blender addon that creates vertex groups based on textures.

YouTube

https://youtu.be/aZ7ZEkIvtSc

Features

  • Create multiple vertex groups or a single weight-based group from a greyscale texture
  • Support for existing textures or loading new ones
  • Customizable settings for number of groups, minimum group size, and more
  • Works with Blender 4.1.0 and above (and might work with earlier versions)

Installation

  1. Download the init.py file and place it in a folder of your choice. (The default Blender addons folder is recommended.)
  2. Open Blender and go to Edit > Preferences > Add-ons
  3. Click "Install" and select the downloaded file
  4. Enable the addon by checking the box next to "Mesh: Vertex Group by Texture"

Usage

  1. Select a mesh object in Object mode
  2. Go to Properties > Object Data Properties > Vertex Groups
  3. Click on "Create Vertex Groups from Texture"
  4. Choose your settings:
    • Texture Source: Use an existing texture or load a new one
    • Use as Weights: Create a single weight-based group or multiple groups
    • Normalize Weights: Set the weights range to between 0.0 and 1.0
    • Number of Groups: How many vertex groups to create (if not using weights)
    • Minimum Group Size: Smallest number of vertices to form a group
    • Base Group Name: Prefix for your vertex group names
  5. Click "OK" to generate the vertex groups

Requirements

  • Blender 4.1.0 or higher (will probably work in earlier versions, too)
  • Active UV map on the target mesh

Author

Hennie Kotze

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Blender addon: Create vertex groups from greyscale textures. Supports multiple groups or weight-based single group.

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