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Updated BehaviorMimic.xml to the latest game data
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jamiephan committed Jan 31, 2021
1 parent 37b44c7 commit 06c1083
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Original file line number Diff line number Diff line change
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<Buttons Face="MBAnduinVariansLegacyDoT_ToggleOn" Type="AbilCmd" AbilCmd="MBAnduinVariansLegacyDoT_AbilBehavior,On"/>
<Buttons Face="MBAnduinVariansLegacyDoT_ToggleOff" Type="AbilCmd" AbilCmd="MBAnduinVariansLegacyDoT_AbilBehavior,Off"/>
</CBehaviorAbility>
<CBehaviorAbility id="MBAurielDetainmentStrikeImprovedHeavyBurdenSlow">
<Buttons Face="MBAurielDetainmentStrikeImprovedHeavyBurdenSlow_ToggleOn" Type="AbilCmd" AbilCmd="MBAurielDetainmentStrikeImprovedHeavyBurdenSlow_AbilBehavior,On"/>
<Buttons Face="MBAurielDetainmentStrikeImprovedHeavyBurdenSlow_ToggleOff" Type="AbilCmd" AbilCmd="MBAurielDetainmentStrikeImprovedHeavyBurdenSlow_AbilBehavior,Off"/>
</CBehaviorAbility>
<CBehaviorAbility id="MBAurielRayOfHeavenReservoirOfHopeBonusEnergy">
<Buttons Face="MBAurielRayOfHeavenReservoirOfHopeBonusEnergy_ToggleOn" Type="AbilCmd" AbilCmd="MBAurielRayOfHeavenReservoirOfHopeBonusEnergy_AbilBehavior,On"/>
<Buttons Face="MBAurielRayOfHeavenReservoirOfHopeBonusEnergy_ToggleOff" Type="AbilCmd" AbilCmd="MBAurielRayOfHeavenReservoirOfHopeBonusEnergy_AbilBehavior,Off"/>
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<Buttons Face="MBZuljinAmaniRageArmorBehavior_ToggleOn" Type="AbilCmd" AbilCmd="MBZuljinAmaniRageArmorBehavior_AbilBehavior,On"/>
<Buttons Face="MBZuljinAmaniRageArmorBehavior_ToggleOff" Type="AbilCmd" AbilCmd="MBZuljinAmaniRageArmorBehavior_AbilBehavior,Off"/>
</CBehaviorAbility>
<CBehaviorAbility id="MBZuljinEnsnareMissMarker">
<Buttons Face="MBZuljinEnsnareMissMarker_ToggleOn" Type="AbilCmd" AbilCmd="MBZuljinEnsnareMissMarker_AbilBehavior,On"/>
<Buttons Face="MBZuljinEnsnareMissMarker_ToggleOff" Type="AbilCmd" AbilCmd="MBZuljinEnsnareMissMarker_AbilBehavior,Off"/>
</CBehaviorAbility>
<CBehaviorAbility id="MBZuljinGrievousThrowPiercingBehavior">
<Buttons Face="MBZuljinGrievousThrowPiercingBehavior_ToggleOn" Type="AbilCmd" AbilCmd="MBZuljinGrievousThrowPiercingBehavior_AbilBehavior,On"/>
<Buttons Face="MBZuljinGrievousThrowPiercingBehavior_ToggleOff" Type="AbilCmd" AbilCmd="MBZuljinGrievousThrowPiercingBehavior_AbilBehavior,Off"/>
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<CButton id="MBAnduinVariansLegacyDoT_ToggleOff" parent="StormButtonParent">
<Icon value="Assets\Textures\hud_btn_bg_ability_cancel.dds"/>
</CButton>
<CButton id="MBAurielDetainmentStrikeImprovedHeavyBurdenSlow_ToggleOn" parent="StormButtonParent">
<Icon value="Assets\Textures\btn-command-holdposition.dds"/>
</CButton>
<CButton id="MBAurielDetainmentStrikeImprovedHeavyBurdenSlow_ToggleOff" parent="StormButtonParent">
<Icon value="Assets\Textures\hud_btn_bg_ability_cancel.dds"/>
</CButton>
<CButton id="MBAurielRayOfHeavenReservoirOfHopeBonusEnergy_ToggleOn" parent="StormButtonParent">
<Icon value="Assets\Textures\btn-command-holdposition.dds"/>
</CButton>
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<CButton id="MBZuljinAmaniRageArmorBehavior_ToggleOff" parent="StormButtonParent">
<Icon value="Assets\Textures\hud_btn_bg_ability_cancel.dds"/>
</CButton>
<CButton id="MBZuljinEnsnareMissMarker_ToggleOn" parent="StormButtonParent">
<Icon value="Assets\Textures\btn-command-holdposition.dds"/>
</CButton>
<CButton id="MBZuljinEnsnareMissMarker_ToggleOff" parent="StormButtonParent">
<Icon value="Assets\Textures\hud_btn_bg_ability_cancel.dds"/>
</CButton>
<CButton id="MBZuljinGrievousThrowPiercingBehavior_ToggleOn" parent="StormButtonParent">
<Icon value="Assets\Textures\btn-command-holdposition.dds"/>
</CButton>
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<CmdButtonArray index="On" DefaultButtonFace="MBAnduinVariansLegacyDoT_ToggleOn"/>
<CmdButtonArray index="Off" DefaultButtonFace="MBAnduinVariansLegacyDoT_ToggleOff"/>
</CAbilBehavior>
<CAbilBehavior id="MBAurielDetainmentStrikeImprovedHeavyBurdenSlow_AbilBehavior">
<Flags index="Toggle" value="1"/>
<Flags index="Transient" value="1"/>
<BehaviorArray value="AurielDetainmentStrikeImprovedHeavyBurdenSlow"/>
<CmdButtonArray index="On" DefaultButtonFace="MBAurielDetainmentStrikeImprovedHeavyBurdenSlow_ToggleOn"/>
<CmdButtonArray index="Off" DefaultButtonFace="MBAurielDetainmentStrikeImprovedHeavyBurdenSlow_ToggleOff"/>
</CAbilBehavior>
<CAbilBehavior id="MBAurielRayOfHeavenReservoirOfHopeBonusEnergy_AbilBehavior">
<Flags index="Toggle" value="1"/>
<Flags index="Transient" value="1"/>
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<CmdButtonArray index="On" DefaultButtonFace="MBZuljinAmaniRageArmorBehavior_ToggleOn"/>
<CmdButtonArray index="Off" DefaultButtonFace="MBZuljinAmaniRageArmorBehavior_ToggleOff"/>
</CAbilBehavior>
<CAbilBehavior id="MBZuljinEnsnareMissMarker_AbilBehavior">
<Flags index="Toggle" value="1"/>
<Flags index="Transient" value="1"/>
<BehaviorArray value="ZuljinEnsnareMissMarker"/>
<CmdButtonArray index="On" DefaultButtonFace="MBZuljinEnsnareMissMarker_ToggleOn"/>
<CmdButtonArray index="Off" DefaultButtonFace="MBZuljinEnsnareMissMarker_ToggleOff"/>
</CAbilBehavior>
<CAbilBehavior id="MBZuljinGrievousThrowPiercingBehavior_AbilBehavior">
<Flags index="Toggle" value="1"/>
<Flags index="Transient" value="1"/>
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